Chaos Cannon: Difference between revisions
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| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level''' | | style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level''' | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Shell Damage | ! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Shell Damage (Physical) | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Explosion Damage | ! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Explosion Damage (Magical) | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage Reduction | ! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage Reduction | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Shooting Stance | ! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Shooting Stance | ||
Line 33: | Line 33: | ||
|- | |- | ||
| 1 | | 1 | ||
| style="border-style: solid; border-width: 1px" | 75% | | style="border-style: solid; border-width: 1px" | 75% | ||
| style="border-style: solid; border-width: 1px" | 448% | | style="border-style: solid; border-width: 1px" | 448% | ||
| align="center" rowspan="5" style="border-style: solid; border-width: 1px" | -80% | | align="center" rowspan="5" style="border-style: solid; border-width: 1px" | -80% | ||
| align="center"style="border-style: solid; border-width: 1px" | 12 Seconds | | align="center" style="border-style: solid; border-width: 1px" | 12 Seconds | ||
| align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 60 Seconds | | align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 60 Seconds | ||
| align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 300mp | | align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 300mp | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 2 | | style="border-style: solid; border-width: 1px" | 2 | ||
| style="border-style: solid; border-width: 1px" | 90% | | style="border-style: solid; border-width: 1px" | 90% | ||
| style="border-style: solid; border-width: 1px" | 538% | | style="border-style: solid; border-width: 1px" | 538% | ||
| align="center" style="border-style: solid; border-width: 1px" | 14 Seconds | | align="center" style="border-style: solid; border-width: 1px" | 14 Seconds | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 3 | | style="border-style: solid; border-width: 1px" | 3 | ||
| style="border-style: solid; border-width: 1px" | 105% | | style="border-style: solid; border-width: 1px" | 105% | ||
| style="border-style: solid; border-width: 1px" | 627% | | style="border-style: solid; border-width: 1px" | 627% | ||
| align="center" style="border-style: solid; border-width: 1px" | 16 Seconds | | align="center" style="border-style: solid; border-width: 1px" | 16 Seconds | ||
|- | |- | ||
| 4 | | 4 | ||
| style="border-style: solid; border-width: 1px" | 120% | | style="border-style: solid; border-width: 1px" | 120% | ||
| style="border-style: solid; border-width: 1px" | 717% | | style="border-style: solid; border-width: 1px" | 717% | ||
| align="center" style="border-style: solid; border-width: 1px" | 18 Seconds | | align="center" style="border-style: solid; border-width: 1px" | 18 Seconds | ||
|- | |- | ||
| 5(M) | | 5(M) | ||
| style="border-style: solid; border-width: 1px" | 142% | | style="border-style: solid; border-width: 1px" | 142% | ||
| style="border-style: solid; border-width: 1px" | 851% | | style="border-style: solid; border-width: 1px" | 851% | ||
| align="center" style="border-style: solid; border-width: 1px" | 20 Seconds | | align="center" style="border-style: solid; border-width: 1px" | 20 Seconds | ||
|} | |} | ||
== Tip and Details == | == Tip and Details == |
Revision as of 12:35, 16 September 2012
[Special Active] Chung puts a grenade into his Destroyer, and for a set time, he will fire strong cannon shots from both sides of the Destroyer. |
Requirements
Class | Master | SP Requirement |
Shelling Guardian |
Skill Information
Skill Level | Shell Damage (Physical) | Explosion Damage (Magical) | Damage Reduction | Shooting Stance | Cooldown | MP Consumption |
---|---|---|---|---|---|---|
1 | 75% | 448% | -80% | 12 Seconds | 60 Seconds | 300mp |
2 | 90% | 538% | 14 Seconds | |||
3 | 105% | 627% | 16 Seconds | |||
4 | 120% | 717% | 18 Seconds | |||
5(M) | 142% | 851% | 20 Seconds |
Tip and Details
- While shooting, Chung is able to slowly move around.
- You will be in heavy stance throughout the entire duration of this skill.
- Whenever you get hit during the skill, you will fire a shot.
- You can jump around to cancel the skill.