Ejection Buster: Difference between revisions

From Elwiki
No edit summary
Line 31: Line 31:
! Stage 1 !! Stage 2 !! Stage 3 !! Stage 1 !! Stage 2 !! Stage 3
! Stage 1 !! Stage 2 !! Stage 3 !! Stage 1 !! Stage 2 !! Stage 3
{{!}}-
{{!}}-
{{!}} align=left {{!}} 1 {{!}}{{!}} rowspan=2 {{!}} 35 {{!}}{{!}} 179% {{!}}{{!}} 223% {{!}}{{!}} 329% {{!}}{{!}} rowspan=18 {{!}} 8 {{!}}{{!}} rowspan=18 {{!}} 150 MP {{!}}{{!}} rowspan=18 {{!}} 200 MP {{!}}{{!}} rowspan=18 {{!}} 250 MP {{!}}{{!}} rowspan=18 {{!}} 10 Seconds
{{!}} align=left {{!}} 1 {{!}}{{!}} rowspan=2 {{!}} 35 {{!}}{{!}} 179% {{!}}{{!}} 223% {{!}}{{!}} 329% {{!}}{{!}} rowspan=18 {{!}} 7 {{!}}{{!}} rowspan=18 {{!}} 150 MP {{!}}{{!}} rowspan=18 {{!}} 200 MP {{!}}{{!}} rowspan=18 {{!}} 250 MP {{!}}{{!}} rowspan=18 {{!}} 10 Seconds
{{!}}-
{{!}}-
{{!}} align="left" {{!}} 2 {{!}}{{!}} 185% {{!}}{{!}} 230% {{!}}{{!}} 340%
{{!}} align="left" {{!}} 2 {{!}}{{!}} 185% {{!}}{{!}} 230% {{!}}{{!}} 340%

Revision as of 18:07, 30 October 2015

[Special Active] Launch forward a beam of evil energy. (Can also be activated in midair) MP consumption will increase when charging the skill
  • Stage 1: MP Consumption 150
  • Stage 2: MP Consumption 200
  • Stage 3: MP Consumption 250
Annihilation Skill
  • Consumes Annihilation gauge and acquire Gale gauge
  • Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated


Requirements

Class Master Level Required SP Cost per Level
Dark Knight Lv. 20 35 3


Skill Information

Skill Level Required Level Damage (Physical) Max Hits MP Usage Cooldown
Stage 1 Stage 2 Stage 3 Stage 1 Stage 2 Stage 3
1 35 179% 223% 329% 7 150 MP 200 MP 250 MP 10 Seconds
2 185% 230% 340%
3 36 191% 237% 350%
4 39 196% 245% 361%
5 42 202% 252% 372%
6 45 208% 259% 382%
7 48 214% 266% 393%
8 51 220% 274% 404%
9 54 226% 281% 415%
10 57 231% 288% 425%
11 60 237% 295% 436%
12 63 243% 303% 447%
13 66 249% 310% 457%
14 69 255% 317% 468%
15 72 260% 324% 479%
16 75 266% 332% 489%
17 78 272% 339% 500%
18 81 278% 346% 511%


Skill Note

If I were to give you 1 tip on how to burn the evil, you must use your anger and drench it in flames. What do you think happens next? Ha, well you'll have to try it to know. The anger that has mixed into the evil burns differently. Of course the less evil there is, you'll end up with a weak flame, but you can't deny the appeal of burning a large area with evil, right?

~ Necromancer Ran Ran Tao

Skill Note Name: Enhanced Firepower (화력 강화)

Level Required: Lv. 35

Description: Ejection Buster's MP consumption is now 230 but the skill will always fire a fully charged blast.

Tips and Details

  • Hold the skill key to charge Ejection Buster to stage 2 or 3.
    • The range of the skill increases when a higher stage is used. At stage 3, it is nearly the length of the Free Training.
  • Elesis gains Super Armor while charging and launching the beam but is still vulnerable to damage. Use with caution.







Updates

  • 08/28/2014 KR
    • Damage increased.
  • 08/21/2014 KR
    • Hitbox changed to match visual effect.
      • Range is slightly larger due to this.
  • 11/06/2014 KR
    • Damage decreased.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
  • 09/03/2015 KR
    • Charge speed faster.
  • 10/29/2015 KR
    • Skill Note effect added.


Alternative Names

Server Name Translation
South Korea 이젝션 버스터 Ejection Buster
France Jet sanglant Bloody Gush
United Kingdom Blood Cast


Template:DKSkills