Leg Shot: Difference between revisions

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{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Damage'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Damage (Magical)'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''DeBuff'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''DeBuff'''
Line 33: Line 33:
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Cool Down'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Cool Down'''  
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Movement'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Movement Speed Reduction'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Jump'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Jump Speed Reduction'''
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 230%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 230%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1(2 at point blank)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1(2 at point blank)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 30% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 30%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30 MP  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30 MP  
Line 47: Line 47:
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 256%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 256%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 37.5% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 37.5%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Seconds
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 284%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 284%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 45% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 45%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 12% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 12%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 Seconds
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 315%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 315%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 52.5% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 52.5%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 16% Decrease 
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 16%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 Seconds
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 350%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 350%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 60% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 60%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 Seconds
{{!}}}
{{!}}}
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{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Damage'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Damage (Magical)'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''DeBuff'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''DeBuff'''
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{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Cool Down'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Cool Down'''  
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Movement'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Movement Speed Reduction'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Jump'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Jump Speed Reduction'''
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
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{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 25%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 9%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 seconds
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 450%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 32.5%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 12%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 seconds
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 500%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 500%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 40% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 40%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 15% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 15%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10 Seconds
{{!}}-
{{!}}-
Line 124: Line 124:
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 600%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 600%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 55% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 55%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 21% Decrease
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 21%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 13 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 13 Seconds
{{!}}}
{{!}}}

Revision as of 23:25, 22 September 2012


[Active] Chung shoots the enemy in the leg with one of the Silver Shooters, causing their Movement and Jump speed to be reduced.


Requirements

Class
Master
SP Requirement
Deadly Chaser
Lv5
75SP


Skill Information

NA

Skill Level Damage (Magical) Max Hits DeBuff Duration MP Usage Cool Down
Movement Speed Reduction Jump Speed Reduction
1 230% 1(2 at point blank) 30% 4% 4 Seconds 30 MP 6 Seconds
2 256% 37.5% 8% 5 Seconds
3 284% 45% 12% 6 Seconds
4 315% 52.5% 16% 7 Seconds
5 (M) 350% 60% 20% 8 Seconds

KR

Skill Level Damage (Magical) Max Hits DeBuff Duration MP Usage Cool Down
Movement Speed Reduction Jump Speed Reduction
1 1(2 at point blank) 30 MP 7 Seconds
2
3 400% 25% 9% 7 seconds
4 450% 32.5% 12% 8 seconds
5 (M) 500% 40% 15% 10 Seconds
6
7 600% 55% 21% 13 Seconds


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