Wally's Underground Laboratory: Difference between revisions
Gameboy224 (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
Line 17: | Line 17: | ||
| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File:Fire_Crossbow_Soldier.jpg|60px]] | |[[File:Fire_Crossbow_Soldier.jpg|60px]] | ||
|'''Fire Crossbow Soldier''' - These crossbowmen are similar to those at [[2-5]], except it has high attack speed (when not in the '''Bunker''') | |'''Fire Crossbow Soldier''' - These crossbowmen are similar to those at [[2-5]], except it has high attack speed (when not in the '''Bunker'''). | ||
| | |||
-''Crossbow Shot:'' Ready themselves with super armor then fire a three arrow in succession from their crossbow. Arrows will inflict Burn. | |||
<br> | |||
-''[[Rapid Shot]]:'' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Burn. | |||
|- | |- | ||
|[[File:Poison_Crossbow_Soldier.jpg|60px]] | |[[File:Poison_Crossbow_Soldier.jpg|60px]] | ||
|'''Poison Crossbow Soldier''' - These crossbowmen are similar to those at [[2-5]], except it has high attack speed (when not in the '''Bunker''') | |'''Poison Crossbow Soldier''' - These crossbowmen are similar to those at [[2-5]], except it has high attack speed (when not in the '''Bunker'''). | ||
| | |||
-''Crossbow Shot:'' Ready themselves with super armor then fire a three arrow in succession from their crossbow. Arrows will inflict Poison. | |||
<br> | |||
-''[[Rapid Shot]]:'' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Poison. | |||
|- | |- | ||
|[[File:Castle_2X.png|60px]] | |[[File:Castle_2X.png|60px]] | ||
|'''Bunker''' - A bunker can protect soldiers inside it. Be careful of '''Crossbow Soldier'''s in the bunkers when destroying them! | |'''Bunker''' - A bunker can protect soldiers inside it. Be careful of '''Crossbow Soldier'''s in the bunkers when destroying them! | ||
| | |||
''none'' | |||
|- | |- | ||
|[[File:Royal_Guardian.jpg|60px]] | |[[File:Royal_Guardian.jpg|60px]] | ||
|'''Royal Guardian''' - These Knights are similar to '''Wally's Guardian''' in [[2-5]], but can activate super armor if hit 10 times. Their super armor will last until the end of their counter attack. | |'''Royal Guardian''' - These Knights are similar to '''Wally's Guardian''' in [[2-5]], but can activate super armor if hit 10 times. Their super armor will last until the end of their counter attack. | ||
| | |||
-''Heavy Slash:'' Prepares in super armor then performs a single overhead slash. | |||
<br> | |||
-''Leap Slash:'' Jumps in the air and slashes forward. | |||
|- | |- | ||
|[[File:Royal_Big_Brother.jpg|60px]] | |[[File:Royal_Big_Brother.jpg|60px]] | ||
|'''Royal Big Brother''' - These Knights are similar to '''Vergent''' in [[2-5]] and will activate super armor if hit 10 times. Their super armor will last until the end of their counter attack. | |'''Royal Big Brother''' - These Knights are similar to '''Vergent''' in [[2-5]] and will activate super armor if hit 10 times. Their super armor will last until the end of their counter attack. | ||
| | |||
-''Smash:'' He swings his club downward. | |||
<br> | |||
-''Double Swing:'' He performs a two hit combo with his club with super armor. | |||
|- | |- | ||
|[[File:Infected_Rat.jpg|60px]] | |[[File:Infected_Rat.jpg|60px]] | ||
|'''Infected Rat''' - Their attack style is very similar to the Giant Phorus, | |'''Infected Rat''' - Their attack style is very similar to the Giant Phorus. | ||
| | |||
-''Claw Slash:'' Infected Rat attacks three times with his claws, can poison you. | |||
<br> | |||
-''Charge Attack:'' Infected Rat rushes forward with super armor. | |||
|- | |- | ||
|[[File:Mini_Wally_No._8_-Punch-.jpg|60px]] | |[[File:Mini_Wally_No._8_-Punch-.jpg|60px]] | ||
|'''Mini Wally No.8 -Punch-''' - These are smaller, brown colored variants of [[2-5|Wally No. 8]]. | |'''Mini Wally No.8 -Punch-''' - These are smaller, brown colored variants of [[2-5|Wally No. 8]]. | ||
| | |||
-''Air Smash:'' While in the air, Wally will sometimes boost down to try and smash you on the ground. A large amount of debris will fall randomly to either side of itself each time it smashes the ground. | |||
<br> | |||
-''Spin Trust:'' Wally rushes towards you and slides while dealing damage using its heavy arms, he then flails it around, knocking you down. | |||
|- | |- | ||
|[[File:Mini_Wally_No._8_-Laser-.jpg|60px]] | |[[File:Mini_Wally_No._8_-Laser-.jpg|60px]] | ||
|'''Mini Wally No.8 -Laser-''' - These are smaller, red colored variants of [[2-5|Wally No. 8]]. | |'''Mini Wally No.8 -Laser-''' - These are smaller, red colored variants of [[2-5|Wally No. 8]]. | ||
| | |||
-''Laser:'' Wally will fire out a massive yellow blast of energy out of his eye. | |||
|- | |- | ||
|[[File:Mini_Wally_No._8_-Missile-.jpg|60px]] | |[[File:Mini_Wally_No._8_-Missile-.jpg|60px]] | ||
|'''Mini Wally No.8 -Missle-''' - These are smaller, yellow colored variants of [[2-5|Wally No. 8]]. | |'''Mini Wally No.8 -Missle-''' - These are smaller, yellow colored variants of [[2-5|Wally No. 8]]. | ||
| | |||
-''Homing Missile:'' Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player. | |||
<br> | |||
-''Carpet Bombing:'' Wally sends up missiles into the sky that'll fly down in both sides of him, dealing heavy damage to those all around him. | |||
|- | |- | ||
|[[File:190mm_Howitzer.png|60px]] | |[[File:190mm_Howitzer.png|60px]] | ||
|'''190mm Howitzer''' - | |'''190mm Howitzer''' - Wally has build defense cannons, the 190mm Howitzer. | ||
| | |||
-''Up Tilt Shot:'' Fires a shell at an upward arc attacking players at a range. | |||
<br> | |||
-''Down Tilt Shot:'' Fire a shell immediately in front of it attacking players near it. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| General=<span style="display:none">{{</span> | | General=<span style="display:none">{{</span> | ||
Line 50: | Line 86: | ||
|'''Brutal Fire Cross''' | |'''Brutal Fire Cross''' | ||
| | | | ||
-''Crossbow Shot:'' Ready themselves with super armor then fire a three arrow in succession from their crossbow. Arrows will inflict Burn. | |||
<br> | |||
-''[[Rapid Shot]]:'' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Burn. | |||
<br> | |||
'''Notes:''' | '''Notes:''' | ||
<br> | <br> | ||
Line 57: | Line 97: | ||
|'''Brutal Poison Arrow''' | |'''Brutal Poison Arrow''' | ||
| | | | ||
-''Crossbow Shot:'' Ready themselves with super armor then fire a three arrow in succession from their crossbow. Arrows will inflict Poison. | |||
<br> | |||
-''[[Rapid Shot]]:'' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Poison. | |||
<br> | |||
'''Notes:''' | '''Notes:''' | ||
<br> | <br> | ||
Line 64: | Line 108: | ||
|'''Brutal Kauno''' | |'''Brutal Kauno''' | ||
| | | | ||
-''Heavy Slash:'' Prepares in super armor then performs a single overhead slash. | |||
<br> | |||
-''Leap Slash:'' Jumps in the air and slashes forward. | |||
<br> | |||
'''Notes:''' | '''Notes:''' | ||
<br> | <br> | ||
Line 71: | Line 119: | ||
|'''Brutal Zes''' | |'''Brutal Zes''' | ||
| | | | ||
-''Smash:'' He swings his club downward. | |||
<br> | |||
-''Double Swing:'' He performs a two hit combo with his club with super armor. | |||
<br> | |||
'''Notes:''' | '''Notes:''' | ||
<br> | <br> | ||
Line 78: | Line 130: | ||
|'''Brutal Uool''' | |'''Brutal Uool''' | ||
| | | | ||
-''Leaping Undercut:'' Jumps in the air and punches the ground. | |||
<br> | |||
-''Punch Combo:'' A two punch combo. | |||
<br> | |||
-''Uppercut:'' Moves forward and delivers and uppercut sending player flying. | |||
<br> | |||
'''Notes:''' | '''Notes:''' | ||
<br> | <br> | ||
Line 85: | Line 143: | ||
|'''Brutal Illy''' | |'''Brutal Illy''' | ||
| | | | ||
-''Dagger Combo:'' A quick short dagger combo. | |||
<br> | |||
-''Air Slash:'' Slash targets while jumping. | |||
<br> | |||
'''Notes:''' | '''Notes:''' | ||
<br> | <br> |
Revision as of 19:07, 8 November 2015
Wally's Underground Laboratory
“ | You've headed to Wally's Underground Laboratory to eliminate his last remaining Nasod forces. You can hear strange mechanical sounds coming from the inside of the laboratory.
|
” |
Monster Image | Monster Description | Monster Moves |
---|---|---|
Fire Crossbow Soldier - These crossbowmen are similar to those at 2-5, except it has high attack speed (when not in the Bunker). |
-Crossbow Shot: Ready themselves with super armor then fire a three arrow in succession from their crossbow. Arrows will inflict Burn.
| |
Poison Crossbow Soldier - These crossbowmen are similar to those at 2-5, except it has high attack speed (when not in the Bunker). |
-Crossbow Shot: Ready themselves with super armor then fire a three arrow in succession from their crossbow. Arrows will inflict Poison.
| |
Bunker - A bunker can protect soldiers inside it. Be careful of Crossbow Soldiers in the bunkers when destroying them! |
none | |
Royal Guardian - These Knights are similar to Wally's Guardian in 2-5, but can activate super armor if hit 10 times. Their super armor will last until the end of their counter attack. |
-Heavy Slash: Prepares in super armor then performs a single overhead slash.
| |
Royal Big Brother - These Knights are similar to Vergent in 2-5 and will activate super armor if hit 10 times. Their super armor will last until the end of their counter attack. |
-Smash: He swings his club downward.
| |
Infected Rat - Their attack style is very similar to the Giant Phorus. |
-Claw Slash: Infected Rat attacks three times with his claws, can poison you.
| |
Mini Wally No.8 -Punch- - These are smaller, brown colored variants of Wally No. 8. |
-Air Smash: While in the air, Wally will sometimes boost down to try and smash you on the ground. A large amount of debris will fall randomly to either side of itself each time it smashes the ground.
| |
Mini Wally No.8 -Laser- - These are smaller, red colored variants of Wally No. 8. |
-Laser: Wally will fire out a massive yellow blast of energy out of his eye. | |
Mini Wally No.8 -Missle- - These are smaller, yellow colored variants of Wally No. 8. |
-Homing Missile: Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player.
| |
190mm Howitzer - Wally has build defense cannons, the 190mm Howitzer. |
-Up Tilt Shot: Fires a shell at an upward arc attacking players at a range.
|
Monster Image | General Description | General Moves |
---|---|---|
Brutal Fire Cross |
-Crossbow Shot: Ready themselves with super armor then fire a three arrow in succession from their crossbow. Arrows will inflict Burn.
| |
Brutal Poison Arrow |
-Crossbow Shot: Ready themselves with super armor then fire a three arrow in succession from their crossbow. Arrows will inflict Poison.
| |
Brutal Kauno |
-Heavy Slash: Prepares in super armor then performs a single overhead slash.
| |
Brutal Zes |
-Smash: He swings his club downward.
| |
Brutal Uool |
-Leaping Undercut: Jumps in the air and punches the ground.
| |
Brutal Illy |
-Dagger Combo: A quick short dagger combo.
|
Monster Image | Boss Description | Boss Moves |
---|---|---|
Wally No. 7 - Wally No. 7 - is an upgraded form of Wally No. 8. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks. |
-Thrust: Wally will spin his arms to attack you.
Notes:
|
Obstacles Image | Obstacles Description |
---|---|
Floor Trap - Similar to that of various Elder dungeons, standing on top of the floor traps will cause wooden poles to launch out of the ground damaging whoever is standing on them. | |
Steam Trap - Similar to that of 2-3, there will be vents that will exert steam at regular intervals that can damage you. | |
Mini Cannon - Fires explosives out of one of three cannons (Left, Up, and Right), generally fires from the cannon closest to the player. Similar to the ones that appear in 4-1.
|
Monster Image | Boss Description | Boss Moves | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nasod Inspector - After the Secret Dungeon Reorganization, all robot based monsters are much smaller, including the Nasod Inspector. The Nasod Inspector is the gargantuan blue robot boss found in Wally's Underground Laboratory. |
Defense ModeThere is a Signal Lantern located at the center of Nasod Inspector's chest. At the beginning of the battle it is inactive. When damaged Nasod Inspector will activate it.
MovesFire Laser: The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage.
|
Icon | Name | Stats | Set Bonus |
---|---|---|---|
Mechanized MK-4 Goggles | Lv. 75 Face Accessory (Middle): [Unidentified * ?] |
2-Piece Effect:
4-Piece Effect:
5-Piece Effect:
| |
Mechanized MK-4 Top Piece | Lv. 75 Top Piece: [Unidentified * ?] | ||
Mechanized MK-4 Bottom Piece | Lv. 75 Bottom Piece: [Unidentified * ?] | ||
Mechanized MK-4 Gloves | Lv. 75 Gloves: [Unidentified * ?] | ||
Mechanized MK-4 Shoes | Lv. 75 Shoes: [Unidentified * ?] | ||
Mechanized MK-4 Weapon | Lv. 75 Weapon: [Unidentified * ?] |
-
Image of Nasod Inspector.
-
Old Dungeon Button of 2-X, it share the same button with 2-3.
-
Wally No. 7's Skill Cut in (Unused)
- In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.
- There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity. Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.
- In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place. Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.