Cut Tendon: Difference between revisions
From Elwiki
Line 28: | Line 28: | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Physical | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Bleed Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | |||
{{!}} | {{!}} align=center {{!}} 140% | ||
{{!}} | {{!}} align=center {{!}} 5.0 seconds | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 30 MP | ||
{{!}} | {{!}} rowspan=6 {{!}} 10 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align=center {{!}} 180% | ||
{{!}} | {{!}} align=center {{!}} 5.5 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align=center {{!}} 220% | ||
{{!}} | {{!}} align=center {{!}} 6.0 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align=center {{!}} 260% | ||
{{!}} | {{!}} align=center {{!}} 6.5 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align=center {{!}} 300% | ||
{{!}} | {{!}} align=center {{!}} 7.0 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 6 | |||
{{!}} | {{!}} align=center {{!}} 340% | ||
{{!}} | {{!}} align=center {{!}} 8.0 seconds | ||
{{!}}} | {{!}}} | ||
Line 64: | Line 64: | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Physical | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Bleed Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | |||
{{!}} | {{!}} align=center {{!}} % | ||
{{!}} | {{!}} align=center {{!}} 5.0 seconds | ||
{{!}} | {{!}} align=center rowspan=7 {{!}} 30 MP | ||
{{!}} | {{!}} rowspan=7 {{!}} 10 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align=center {{!}} % | ||
{{!}} | {{!}} align=center {{!}} 5.5 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align=center {{!}} % | ||
{{!}} | {{!}} align=center {{!}} 6.0 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align=center {{!}} % | ||
{{!}} | {{!}} align=center {{!}} 6.5 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align=center {{!}} 370% | ||
{{!}} | {{!}} align=center {{!}} 7.0 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 6 | ||
{{!}} | {{!}} align=center {{!}} 400% | ||
{{!}} | {{!}} align=center {{!}} 7.5 seconds | ||
{{!}}- | |||
{{!}} 7 | |||
{{!}} align=center {{!}} 450% | |||
{{!}} align=center {{!}} 8.0 seconds | |||
{{!}}} | {{!}}} | ||
Revision as of 04:14, 24 September 2012
File:STactive2.png |
[Active] Raven does a low slash aimed at one of the opponent's tendons causing the enemy to be inflicted with Leg Wound, steadily draining their health while preventing them from running. |
Requirements
Sword Taker |
Skill Information
NA
Skill Level | Damage (Physical) | Bleed Duration | Mp Usage | Cooldown |
1 | 140% | 5.0 seconds | 30 MP | 10 Seconds |
2 | 180% | 5.5 seconds | ||
3 | 220% | 6.0 seconds | ||
4 | 260% | 6.5 seconds | ||
5 (M) | 300% | 7.0 seconds | ||
6 | 340% | 8.0 seconds |
KR
Skill Level | Damage (Physical) | Bleed Duration | Mp Usage | Cooldown |
1 | % | 5.0 seconds | 30 MP | 10 Seconds |
2 | % | 5.5 seconds | ||
3 | % | 6.0 seconds | ||
4 | % | 6.5 seconds | ||
5 (M) | 370% | 7.0 seconds | ||
6 | 400% | 7.5 seconds | ||
7 | 450% | 8.0 seconds |
Skill Note
Name: Wound Opener(NA) / An Unhealed Wound(KR)
Description: Increase bleed duration by 3 seconds and increase bleed damage.
Tips and Details
- Cut Tendon is unlocked through the Low Branch Skill Quest.
- The quest can be obtained at Lv20 from Camilla, the PvP NPC.
- This attack has a 100% success rate to cause the Leg Wound Effect.
- Leg Wound damage is notably weaker than Fire and Poison.
- Unlike Fire and Poison, Bleed damage is not shown in a numerical value as it drains HP as opposed to dealing damage every few seconds.
- Bleed status damage is dependent on character level.
- When combined with Ice, the opponent's movement is severely crippled.
- Leg Wound status' ability to negate running has no effect on monsters, therefore dropping favor in PvE.
- The Leg Wound status only reduces the opponent's HP until 1 and does not kill.
Trivia
- Bleed icon was changed to Leg Wound after the release of Veteran Commander.