Bloody Accel: Difference between revisions
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initial Damage<br>(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage<br>Increase''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''HP Drained''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''HP<br>Drained''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Bleed<br>Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 1 | ||
{{!}} | {{!}} align=center {{!}} 1035% | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 20% | ||
{{!}} | {{!}} align=center rowspan=2 {{!}} 6% | ||
{{!}} | {{!}} rowspan=6 {{!}} 5 Seconds | ||
{{!}} | {{!}} rowspan=6 {{!}} 30 Seconds | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 270 MP | ||
{{!}} rowspan=6 {{!}} 30 Seconds | |||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align=center {{!}} 1242% | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align=center {{!}} 1448% | ||
{{!}} | {{!}} align=center rowspan=2 {{!}} 8% | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align=center {{!}} 1655% | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align=center {{!}} 1966% | ||
{{!}} | {{!}} align=center rowspan=2 {{!}} 10% | ||
{{!}}- | {{!}}- | ||
{{!}} 6 | |||
{{!}} | {{!}} align=center {{!}} 2276% | ||
{{!}}} | {{!}}} | ||
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initial Damage<br>(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage<br>Increase''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''HP Drained''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''HP<br>Drained''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Bleed<br>Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 1 | ||
{{!}} | {{!}} align=center {{!}} % | ||
{{!}} | {{!}} align=center rowspan=7 {{!}} 20% | ||
{{!}} | {{!}} align=center rowspan=2 {{!}} 6% | ||
{{!}} | {{!}} rowspan=7 {{!}} 5 Seconds | ||
{{!}} | {{!}} rowspan=7 {{!}} 30 Seconds | ||
{{!}} | {{!}} align=center rowspan=7 {{!}} 250 MP | ||
{{!}} rowspan=7 {{!}} 30 Seconds | |||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align=center {{!}} % | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align=center {{!}} % | ||
{{!}} | {{!}} align=center rowspan=2 {{!}} 8% | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align=center {{!}} % | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align=center {{!}} 2693% | ||
{{!}} | {{!}} align=center rowspan=2 {{!}} 10% | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 6 | ||
{{!}} | {{!}} align=center {{!}} 3119% | ||
{{!}} | {{!}}- | ||
{{!}} 7 | |||
{{!}} align=center {{!}} 3544% | |||
{{!}} align=center {{!}} 12% | |||
{{!}}} | {{!}}} | ||
Revision as of 05:09, 24 September 2012
File:STSactive4.png |
[Special Active] Raven strengthens his sword by sacrificing the blood of surrounding enemies with a spherical slash, successfully giving him a buff. |
Requirements
Sword Taker |
Skill Information
NA
Skill Level | Initial Damage (Physical) |
Damage Increase |
HP Drained |
Bleed Duration |
Duration | MP Usage | Cooldown |
1 | 1035% | 20% | 6% | 5 Seconds | 30 Seconds | 270 MP | 30 Seconds |
2 | 1242% | ||||||
3 | 1448% | 8% | |||||
4 | 1655% | ||||||
5 (M) | 1966% | 10% | |||||
6 | 2276% |
KR
Skill Level | Initial Damage (Physical) |
Damage Increase |
HP Drained |
Bleed Duration |
Duration | MP Usage | Cooldown |
1 | % | 20% | 6% | 5 Seconds | 30 Seconds | 250 MP | 30 Seconds |
2 | % | ||||||
3 | % | 8% | |||||
4 | % | ||||||
5 (M) | 2693% | 10% | |||||
6 | 3119% | ||||||
7 | 3544% | 12% |
Tips and Details
- Bloody Accel is unlocked through the High Branch Skill Quest.
- The quest can be obtained at Lv32 from Camilla, the PvP NPC.
- The skill's attack radius circles all around the user.
- The initial hit does not cause Leg Wound; however, it does activate the buff.
- For the next thirty seconds the buff will give the following benefits: Physical and Magical Attack increased, can absorb a certain amount of HP with each hit, and each hit will cause the opponent to Leg Wound for 5 seconds.
- The HP absorbed is based on the damage dealt to your opponents.
- While the buff is active, the handle of Raven's blade is encompassed by an aura of swirling red lines and all of his sword attacks have a red outline.