Bethma Lake (Night): Difference between revisions
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|'''Fire Komodo''' - A Komodo that helps the '''Lizardmen''' tribe attack you. | |'''Fire Komodo''' - A Komodo that helps the '''Lizardmen''' tribe attack you. | ||
| | | | ||
*'''Tackle:''' The Komodo will rush at players. | |||
*'''Flamethrower:''' The Komodo can breath fire. | |||
|- | |- | ||
|[[File:DNA1.jpg|60px]] | |[[File:DNA1.jpg|60px]] | ||
|'''Shadow Lizardman''' - A '''Lizardman''' wielding a long spear. | |'''Shadow Lizardman''' - A '''Lizardman''' wielding a long spear. | ||
| | | | ||
*'''Cloak:''' The Lizardman is able to blend in with its surrounding making it difficult to spot. | |||
*'''Defend:''' The Lizardman can sometimes hold up their spear to defend themselves against oncoming attacks. | |||
*'''Spear Combo:''' Stab players three times with its spear. | |||
|- | |- | ||
|[[File:3-3-3.jpg|60px]] | |[[File:3-3-3.jpg|60px]] | ||
|'''Saurus Warrior''' - An upgraded, bigger version of the '''Lizardman Saurus''', this can pack an even bigger punch! | |'''Saurus Warrior''' - An upgraded, bigger version of the '''Lizardman Saurus''', this can pack an even bigger punch! | ||
| | | | ||
*'''Overhead Smash:''' Draw its club and slam it with an overhead swing. | |||
*'''Uppercut Swing:''' Ready its club for few seconds then does a twirl uppercut sending players flying. | |||
|- | |- | ||
|[[File:3-3-4.jpg|60px]] | |[[File:3-3-4.jpg|60px]] | ||
|'''Armadillo''' - A small armadillo that uses its shell to roll over you. | |'''Armadillo''' - A small armadillo that uses its shell to roll over you. | ||
| | | | ||
*'''Defend:''' Hides in its hard shell. | |||
*'''Roll:''' Rolls into players. | |||
*'''Dive Roll:''' Jumps in the air and dive rolls onto players. | |||
|- | |- | ||
|[[File:3-2-1.jpg|60px]] | |[[File:3-2-1.jpg|60px]] | ||
|'''Shaman Lizardman ''' - A skinny lizardmen that is capable of casting spells and healing others. | |'''Shaman Lizardman ''' - A skinny lizardmen that is capable of casting spells and healing others. | ||
| | | | ||
*'''Staff Whack:''' Melees player with his staff. | |||
*'''Magic Missile:''' The Shaman can cast a magic missile that falls at a diagonal angle. | |||
*'''Heal:''' He is able to heal himself and mobs around him. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> | ||
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|'''Saurus Supervisor''' - Leader of '''Lizardmen Sauruses''', he is also the strongest, especially with his gigantic spiked club. | |'''Saurus Supervisor''' - Leader of '''Lizardmen Sauruses''', he is also the strongest, especially with his gigantic spiked club. | ||
| | | | ||
*'''Hammer:''' A simple super armor strike with his club. | |||
*'''Knock Up:''' Saurus Supervisor prepares himself then swings his club launching targets into the air. | |||
*'''Double Attack:''' A two hit combo with his club. | |||
'''Note:''' | '''Note:''' | ||
*Has a stoic threshold of 20 hits. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Obstacle=<span style="display:none">{{</span> | | Obstacle=<span style="display:none">{{</span> | ||
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|'''Shadow Warrior''' - Although this boss may look like the '''Lizardman Warriors''' from '''[[3-1|Dragon Road]]''', the Shadow Lizardman is much stronger than you think. With agile capabilities making him hard to aim at, the Shadow Lizardman also uses its duel swords for a flurry of attacks! | |'''Shadow Warrior''' - Although this boss may look like the '''Lizardman Warriors''' from '''[[3-1|Dragon Road]]''', the Shadow Lizardman is much stronger than you think. With agile capabilities making him hard to aim at, the Shadow Lizardman also uses its duel swords for a flurry of attacks! | ||
| | | | ||
*'''Swipe:''' The Lizardman will run over to you and use its dual swords to repeatedly hit you. | |||
*'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying. | |||
*'''Boomerang:''' A very strong skill, the Shadow Lizardman will throw its swords across the field like a boomerang slashing anything that gets in its way. If you are behind it when their swords return, you will be hit. | |||
*'''[[Counter Attack]]:''' Like [[Elsword]]'s [[Counter Attack]] skill, the boss will put up a stance and if you hit him during it, he'll deflect your attack and counter you with his swords, sending you high up into the air. | |||
'''Note:''' | '''Note:''' | ||
*Has a stoic threshold of 20 hits. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| BDrop={{tabs|name=1|tab1=Shadow Cannon|contents1={{:3-3Bdrop1}} |tab2=Enchanted Ceremonial Sword|contents2={{:3-3Bdrop3}} |tab3=Warrior Dual Weapon|contents3={{:3-3Bdrop4}}|tab4=Headdress of Darkness|contents4={{:3-3Bdrop2}}}} | | BDrop={{tabs|name=1|tab1=Shadow Cannon|contents1={{:3-3Bdrop1}} |tab2=Enchanted Ceremonial Sword|contents2={{:3-3Bdrop3}} |tab3=Warrior Dual Weapon|contents3={{:3-3Bdrop4}}|tab4=Headdress of Darkness|contents4={{:3-3Bdrop2}}}} |
Revision as of 17:05, 19 November 2015
Bethma Lake (Night)
“ | You've headed to Bethma Lake(Night) again in the middle of the night.
|
” |
Description
Bethma Mountain's oasis. Careful of the Lizardman appearing from the dark.
Recommended Level
23-25
Required Combat Power
13
Dungeon Layout
Mobs
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Mini Boss
{{
Obstacles
Boss
{{
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Monster Image | Boss Description | Boss Moves |
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Shadow Warrior - Although this boss may look like the Lizardman Warriors from Dragon Road, the Shadow Lizardman is much stronger than you think. With agile capabilities making him hard to aim at, the Shadow Lizardman also uses its duel swords for a flurry of attacks! |
Note:
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{{
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Image | Name | Boss | Character | Stats |
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Lv24 Cannon: Physical Attack +1967 Magical Attack +1967 [Unidentified * ?] Critical +1% |
Videos
Alternative Names
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