Template:SkillText: Difference between revisions
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| Critical = MP Usage increased to {{{2|}}}%<br>Skill will ignore defense and guard | | Critical = MP Usage increased to {{{2|}}}%<br>Skill will ignore defense and guard | ||
| Haste = Cooldown decreased to {{{2|}}}% | | Haste = Cooldown decreased to {{{2|}}}% | ||
| Regenerating (1) = Certain chance of regaining {{{2|}}} of the MP Usage | | Regenerating (1) = Certain chance of regaining {{{2|}}}% of the MP Usage | ||
| Regenerating (2) = Certain chance of regaining {{{2|}}} of the Cooldown | | Regenerating (2) = Certain chance of regaining {{{2|}}}% of the Cooldown | ||
| Ruthless = Skill will cancel Mana Break | | Ruthless = Skill will cancel Mana Break | ||
| Evil = Skill will burn {{{2|}}} MP per hit | | Evil = Skill will burn {{{2|}}} MP per hit |
Revision as of 14:36, 23 December 2015