Fahrmann's Peak/de: Difference between revisions
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==5. | ==5. Worfür sind die Items== | ||
* | *Die beiden Items haben folgende Effekte. | ||
[[File:HQ Shop Item 117434.png]] ''' | [[File:HQ Shop Item 117434.png]] '''Antiker Waffenkeil''' - Erhöht die Maximale Sockel anzahl der Waffe um 1 | ||
<br><br> | <br><br> | ||
[[File:HQ Shop Item 117435.png]] ''' | [[File:HQ Shop Item 117435.png]] '''Antiker Rüstungskeil''' - Erhöht die Maximale Sockel anzahl der Rüstung um 1 | ||
* | *Maximal 1 Keil pro Ausrüstungsgegenstand | ||
*You cannot revert the change once the item is applied. | *You cannot revert the change once the item is applied. |
Revision as of 14:36, 6 January 2016
1. How to enter Fahrmann's Peak
- After hunting certain amount of monsters in Hamel and Sander's fields, ‘Gate of Time’ opens. The Highlighted blue text is the area where the Gate is located. In KR, the 'Gate of Time' leading to Fahrmann's Peak is exclusively found in Sander fields.
- When the Gate of Time opens a notice can be seen by people in both fields and towns. (If you're in PvP, Sparring or Dungeons, you won't see any notice)
- You can use the Gate of Time opening notice to see which field boss battle you can enter.
- Gate of Time remains open for 15 minutes before disappearing.
- Dungeon, PvP queuing is cancelled when entering the Gate of Time.
- After entering the boss field, you have to wait 10 minutes before re-entering.
- You can exit the boss field during the battle, and as long as Gate of Time remains, you can enter mid battle.
- MAKE SURE YOU ENTER WITH MORE THAN 0.01 STAMINA OR ELSE YOU WILL ENTER WITH THE 11 OTHER PLAYERS AND SEE THAT THEY ARE FIGHTING NOTHING. This may be a bug or something.
2. Kampf gegen den Riesenboss
- Maximal 12 Leute können durch das Portal der Zeit zu dem Riesenboss
- Wenn das Feld voll ist wird ein neues Feld generiert.
- Der erste Charakter der das Feld betritt kann den Riesenboss spawnen sehen.
- Es gibt ein 12 Minuten Limit um gegen den Boss zu kämpfen. Wenn die Zeit abgelaufen ist wird der Kampf beendet und es gibt keine Belohnung.
3. Gate of Time limit
- You cannot re-enter for 10 minutes after you've entered once.
- You cannot join mid-battle when Boss's HP is less than 10%.
- You cannot join mid-battle if the time limit is 60 seconds or less.
4. Field Boss rewards
- Depending on damage dealt by you, you can acquire following items. Field Boss Cube, Ancient Steel Gem, Ancient Guardian Gem..etc
- Ancient Steel Gem and Ancient Guardian Gem are materials used to craft Ancient Steel Wedge and Ancient Guardian Wedge items. These items can be crafted from Glave NPC.
- You can acquire with low probability a Drabaki's Jewel, which contains your character's respective weapon. (Trade is not possible)
- Every weapon is untradeable and +9.
- Type of Weapons are as follows.
5. Worfür sind die Items
- Die beiden Items haben folgende Effekte.
Antiker Waffenkeil - Erhöht die Maximale Sockel anzahl der Waffe um 1
Antiker Rüstungskeil - Erhöht die Maximale Sockel anzahl der Rüstung um 1
- Maximal 1 Keil pro Ausrüstungsgegenstand
- You cannot revert the change once the item is applied.
Boss: Warden of Darkness Drabaki
Moves
- Meteors: Drabaki periodically summons meteors that will damage players in its radius.
- Atrium: While switching to any position, Drabaki's body will create pits that continuously damage players.
- Crush: Drabaki slams his tail vertically onto players.
- Swipe: Drabaki uses his tail to sweep the field.
- Blitz: Drabaki takes aim at players, then charge his head into the ground.
- Dusk Inferno: After its health drops to a certain point, Drabaki positions it's head and starts sweeping the field with dark fire. It will perform this 2 times.
- Corrupt Downfall: After its health drops to a certain point, Drabaki casts a dark orb into the sky. High amounts of meteors will then fall randomly on the field.
- Transition - A: Drabaki changes positions by sliding around the map, it's new position will be on the far left. It can use Blitz and both tail attacks in this position.
- After staying in it's new position for a while, it can move to Position B or back to it's original position. Same rules apply for Transition - B.
- Vile Shockwave: While in Position A, Drabaki will cast a dark orb downward. The orb will travel vertically, pass through platforms, and create multiple shockwaves when it hits the ground.
- Transition - B: Drabaki changes positions by sliding around the map, it's new position will be on the far right. It can use both tail attacks in this position.
- Dusk Blaze: While in Position B, Drabaki will exhale dark fire to damage players.
- Meteor Stream: While in Position B, Drabaki will cast a dark orb into the sky. Multiple meteors will focus and crash on a certain point on the field shortly after.
- Sinister Raid: While in Position B, Drabaki will use the majority of his body to "clothesline" the field. It can perform this in multiple directions and it's body will create pits.
- Abyss: While in Position B, Drabaki will create a large dark orb and transform it into a void. The void will absorb and continuously damage players.
Information
Attack Pattern Changes
Raid Bosses will periodically change their locations after set amounts of time and use different attacks when their HP drops to a certain point.
- Transition: 120 seconds after the start of the raid, Drabaki will always transition. From there on, it will then transition after every 60 seconds.
- Dusk Inferno: At 70% HP, Drabaki will begin to mix Dusk Inferno in with its attacks.
- Corrupt Downfall: At 70% HP, Drabaki will begin to mix Corrupt Downfall in with its attacks.
- Awakening: In their original positions, Raid Bosses will awaken and increase their power levels when their HP reaches 40%.
Strategy
Music
Drabaki - field_raid002
Gallery
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Indication of the appropriate places to combat DraBaki.
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DraBaki attacking in Transition - B.
Trivia
- In the poster of Drabaki, there is a town on top of the mountain. That town's name is 'Fahrmann', which is Ara's hometown.
- In UK, this field Raid Boss is renamed to Peak of Parman
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