Guillotine Press: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! rowspan="2" | Character Level !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | [[Status | ! rowspan="2" | Character Level !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | [[Status Effects|Stun]] Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! First Stomp !! Second Stomp !! First Stomp !! Second Stomp | ! First Stomp !! Second Stomp !! First Stomp !! Second Stomp | ||
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== Tips and Details == | == Tips and Details == | ||
* The 1st stomp will inflict [[Status | * The 1st stomp will inflict [[Status Effects|Power Stun]], while the second one will inflict Normal [[Status Effects|Stun]]. | ||
*'''Guillotine Press''''s first stomp has skill delay (time stop), while the second stomp does '''not'''. | *'''Guillotine Press''''s first stomp has skill delay (time stop), while the second stomp does '''not'''. | ||
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*08/06/2015 KR | *08/06/2015 KR | ||
**First stomp can no longer inflict multiply hits. | **First stomp can no longer inflict multiply hits. | ||
**First stomp now inflict [[Status | **First stomp now inflict [[Status Effects|Power Stun]], while second stomp no longer launch and inflict Normal [[Status Effects|Stun]]. | ||
<br> | <br> | ||
Revision as of 08:25, 21 January 2016
[Special Active] Jump high to stomp the enemy with a powerful force. (Can also be activated in midair) |
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level | Skill Requirement |
---|---|---|---|---|
Battle Magician | 30 | 34 | 43 | Intermediate Training Skill Quest |
Skill Information
Character Level | Damage (Physical) | Max Hits | Stun Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
First Stomp | Second Stomp | First Stomp | Second Stomp | ||||
30 | 938% | 2812% | 1 | 1 | 3 Seconds | 200 MP | 15 Seconds |
Skill Traits
Guillotine Press - Light | Guillotine Press - Heavy | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
MP Usage | Damage | Cooldown | |||||
First Stomp | Second Stomp | ||||||
34 | MP Usage decreased to 80% | 160 MP | 43 | Damage increased to 144% Cooldown increased to 120% |
1313.2% | 3936.8% | 22.5 Seconds |
Tips and Details
- The 1st stomp will inflict Power Stun, while the second one will inflict Normal Stun.
- Guillotine Press's first stomp has skill delay (time stop), while the second stomp does not.
Trivia
- This skill is similar to Wind Sneaker's Sharp Fall, except that Guillotine Press has a second stomp and a larger hitbox.
Updates
- 03/29/2012 KR
- During descent, the hits no longer gives mp.
- 06/27/2013 KR
- MP Usage increased.
- Cooldown increased.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect.
- 08/06/2015 KR
- First stomp can no longer inflict multiply hits.
- First stomp now inflict Power Stun, while second stomp no longer launch and inflict Normal Stun.
Alternative Names