Splash Explosion: Difference between revisions
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__NOTOC__{{Languages|Splash | __NOTOC__{{Languages|Splash Explosive}} | ||
<div style="float: right;">{{#ev:youtube|Oe_zMamVxRM|300}}</div> | <div style="float: right;">{{#ev:youtube|Oe_zMamVxRM|300}}</div> | ||
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== Tips and Details == | == Tips and Details == | ||
*The last hit will delay similarly to Aisha's {{CDRU}}{{CZ}}, so be aware that a combo can be done if the user is aggressive or knows how to link skills to combos. | *The last hit will delay similarly to Aisha's {{CDRU}}{{CZ}}, so be aware that a combo can be done if the user is aggressive or knows how to link skills to combos. | ||
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|Color={{ColorSel|CharLight|Elsword}} | |Color={{ColorSel|CharLight|Elsword}} | ||
|KR=스플래시 익스플로전 |KRName=Splash Explosion | |KR=스플래시 익스플로전 |KRName=Splash Explosion | ||
|NA=Splash Explosion (prior to the December 16, 2015 update) | |||
|FR=Salve de feu |FRName=Fire salvo | |FR=Salve de feu |FRName=Fire salvo | ||
|BR=Runa Explosiva |BRName=Explosive Rune | |BR=Runa Explosiva |BRName=Explosive Rune |
Revision as of 21:03, 23 January 2016
[Special Active] Carve a large rune to damage enemies. | |
Vitality Skill
|
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Rune Slayer | 55 | 56 | 67 |
Skill Information
Character Level | Damage(Magical) | MP Usage (Vitality) | Cooldown | |
---|---|---|---|---|
Rune Engraving | Rune Explosion | |||
55 | 547% | 1476% | 100 MP (70 MP) | 10 Seconds |
Skill Traits
Splash Explosion - Critical | Splash Explosion - Reversed | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
MP Usage (Vitality) | MP Usage (Vitality) | Cooldown | ||||
56 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP (84 MP) | 67 | MP Usage decreased to 80% Cooldown increased to 150% |
80 MP (56 MP) | 15 Seconds |
Tips and Details
- The last hit will delay similarly to Aisha's , so be aware that a combo can be done if the user is aggressive or knows how to link skills to combos.
Trivia
- If slowed down, such as boss defeat freeze time or special active freeze time, it can be seen clearly that only the 3 shaped rune without the dragon is placed first as 'Rune Damage' then slowly the dragon swirls itself outline the 3 in a circle, then the hexagon layer appears behind as 'Explosion Damage'.
- Without freeze or slow motion, the unraveling of the rune can't be seen.
Updates
- 03/29/2012 KR
- Increased Rune damage and decreased Explosion damage.
- Total damage is still about the same as the previous.
- Reduced cooldown time.
- Increased Rune damage and decreased Explosion damage.
- 02/14/2013 KR
- Faster action recovery after rune explosion.
- Reduced knock up height.
- 07/23/2015 KR
- Skill size increased.