Genocide Ripper: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:CASActive3.png]]  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:CASActive3.png]]  
| style="border-style: solid; border-width: 0px;" colspan="2" | Eve summons Oberon who slashes enemies at extreme speed on close range, ripping them apart. In awakening, Oberon slashes with extremely more hits with lower damage.
| colspan="2" style="border-style: solid; border-width: 0px;" | Eve summons Oberon who slashes enemies at extreme speed on close range, ripping them apart. In awakening, Oberon slashes with extremely more hits with lower damage.
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== Prerequisites  ==
== Prerequisites  ==


{{PreStart}}  
{{PreStart}} {{PreRow|Class=Code Architecture|Master=5|SP=65|Skill=Sonic Wave|Req=-}} {{PreEnd}}  
{{PreRow|Class=Code Architecture|Master=5|SP=65|Skill=Sonic Wave|Req=-}}  
{{PreEnd}}  


<br>  
<br>  
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|-
|-
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| align="center" style="border-style: solid; border-width: 1px;" rowspan="7" | 417%<br>
| align="center" rowspan="7" style="border-style: solid; border-width: 1px;" | 417%<br>  
| align="center" style="border-style: solid; border-width: 1px;" rowspan="7" | 185%<br>
| align="center" rowspan="7" style="border-style: solid; border-width: 1px;" | 185%<br>  
| align="center" style="border-style: solid; border-width: 1px;" | 84%  
| align="center" style="border-style: solid; border-width: 1px;" | 84%  
| style="border-style: solid; border-width: 1px;" rowspan="7" | 300
| rowspan="7" style="border-style: solid; border-width: 1px;" | 300
| style="border-style: solid; border-width: 1px;" rowspan="7" | 30s
| rowspan="7" style="border-style: solid; border-width: 1px;" | 30s
|-
|-
| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp;%
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp; 101%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3  
| style="border-style: solid; border-width: 1px;" | 3  
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp;%
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp; 118%
|-
|-
| style="border-style: solid; border-width: 1px;" | 4  
| style="border-style: solid; border-width: 1px;" | 4  
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp;%
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp; 134%
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp;%
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp; 160%
|-
|-
| style="border-style: solid; border-width: 1px;" | 6<br>  
| style="border-style: solid; border-width: 1px;" | 6<br>  
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<br>
<br>  


== Additional Notes<br>  ==
== Additional Notes<br>  ==
154

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