Siege Mode: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Siege.PNG]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Siege.PNG]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Rena will "deploy" at her current spot, making her unable to move. | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Rena will "deploy" at her current spot, making her unable to move. Rena Kicks her targets at her current spot, making her unable to move. Pressing Z shoots 2 arrows straight forwards while pressing X shoots 5 arrows in the general direction of a random enemy in range. (Post 3/29 Patch for KR - Post 8/29 Patch for NA) | ||
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**Arrows will also aim at targets that are in range and below you by 1 platform. | **Arrows will also aim at targets that are in range and below you by 1 platform. | ||
*If you get hit during siege stance, no cooldown will occur. | *If you get hit during siege stance, no cooldown will occur. | ||
*Pressing Siege the first time does not give it a cooldown, you can actually press it again before | *Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts | ||
*Highest amount of possible attacks before cooldown occurs is 9 attacks. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks | *Highest amount of possible attacks before cooldown occurs is 9 attacks. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks | ||
** This has a damage output of 4266% for 189 mp (5546% for 135 mp with the passive) with Z attacks and 5985% for 252 mp (5985% for 180 mp with the passive) with X attacks. | ** This has a damage output of 4266% for 189 mp (5546% for 135 mp with the passive) with Z attacks and 5985% for 252 mp (5985% for 180 mp with the passive) with X attacks. | ||
*** Highest damage output would be 5,985% for Grand Archers using Siege X. (180 MP Cost) | *** Highest damage output would be 5,985% for Grand Archers using Siege X with [[Siege Swift]] passive. (180 MP Cost) | ||
*** Highest damage output would be 6,655% for Wind Sneakers using Siege Z with [[Power Shooting]] | *** Highest damage output would be 6,655% for Wind Sneakers using Siege Z with [[Power Shooting]] and [[Siege Swift]] passives. (135 MP Cost) | ||
**** Siege Z possesses a higher damage output than Siege X with the | **** Siege Z possesses a higher damage output than Siege X with the Power Shooting and Siege Swift passives. (739.44% per Siege Z vs. 665% per Siege X) | ||
*The actual damage percentage seems to be higher than listed on the skill Z doing almost 300% (with siege passive) per arrow, and X doing 133% per arrow (does the passive affect this?) (needs more testing from multiple people) (NA version) | *The actual damage percentage seems to be higher than listed on the skill Z doing almost 300% (with siege passive) per arrow, and X doing 133% per arrow (does the passive affect this?) (needs more testing from multiple people) (NA version) | ||
Revision as of 03:33, 27 November 2012
File:Siege.PNG |
[Active] Rena will "deploy" at her current spot, making her unable to move. Rena Kicks her targets at her current spot, making her unable to move. Pressing Z shoots 2 arrows straight forwards while pressing X shoots 5 arrows in the general direction of a random enemy in range. (Post 3/29 Patch for KR - Post 8/29 Patch for NA) |
Requirements
Rena |
Skill Information
Skill Level | |||||||
Damage | Number of Shots | MP Usage | Damage | Number of Shots | MP Usage | ||
1 | 237% Magical Damage | 2 Per Round | 21 Mp Per Round | 133% Magical Damage | 5 Per Round | 28 Mp Per Round |
Tips and Details
- Skill description values appear to be incorrect across all versions.
- The real base damage values were found to be 237% for Siege Z and 133% for Siege X after some research and testing.
- X attacks are not affected by any passive skill with exception of Siege Swift.
- Its attack damage does not appear affected by Siege Swift, only MP cost.
- If a target is in range, X attacks will be aimed toward them when fired.
- Arrows will also aim at targets that are in range and below you by 1 platform.
- If you get hit during siege stance, no cooldown will occur.
- Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts
- Highest amount of possible attacks before cooldown occurs is 9 attacks. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks
- This has a damage output of 4266% for 189 mp (5546% for 135 mp with the passive) with Z attacks and 5985% for 252 mp (5985% for 180 mp with the passive) with X attacks.
- Highest damage output would be 5,985% for Grand Archers using Siege X with Siege Swift passive. (180 MP Cost)
- Highest damage output would be 6,655% for Wind Sneakers using Siege Z with Power Shooting and Siege Swift passives. (135 MP Cost)
- Siege Z possesses a higher damage output than Siege X with the Power Shooting and Siege Swift passives. (739.44% per Siege Z vs. 665% per Siege X)
- This has a damage output of 4266% for 189 mp (5546% for 135 mp with the passive) with Z attacks and 5985% for 252 mp (5985% for 180 mp with the passive) with X attacks.
- The actual damage percentage seems to be higher than listed on the skill Z doing almost 300% (with siege passive) per arrow, and X doing 133% per arrow (does the passive affect this?) (needs more testing from multiple people) (NA version)
Skill Note
Name: Bow String Maintenance(NA) / Special Treatment of the String(KR)
Description: "Arrows shot during Siege Mode will have the cooldown decreased by 10%."
- By this it means that the delay after you fire a shot is reduced by 10%, allowing you to shoot faster.
- This is seperate from Siege Mode's cooldown time and has no relation to that.