Bullet Blitz: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Class | ! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level | ||
|- | |- | ||
| [[Deadly Chaser]] | | [[Deadly Chaser]] || 55 || ?? || ?? | ||
|} | |} | ||
<br> | <br> | ||
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|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Character Level !! Magic Bullet <br> (Magical) !! Max Hits !! MP Usage !! Cooldown | ||
|- | |- | ||
| align="left" | | | align="left" | 55 || 337% || 9 || 100 MP || 8 Seconds | ||
|} | |} | ||
<br> | |||
== [[Skill Traits]] == | |||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=4 {{!}} Bullet Blitz - Reversed !! colspan=2 {{!}} Bullet Blitz - Ruthless | |||
{{!}}- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=2 {{!}} Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect | |||
{{!}}- style="background:{{ColorSel|CharLight|Chung}}" | |||
! MP Usage !! Cooldown | |||
{{!}}- | |||
{{!}} ?? {{!}}{{!}} {{SkillText|Reversed|70|150}} {{!}}{{!}} 70MP {{!}}{{!}} 12 Seconds {{!}}{{!}} ?? {{!}}{{!}} {{SkillText|Ruthless}} | |||
{{!}}} | |||
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**Although it's more similar to [[Chain Lightning]] in that it ricochets between enemies. | **Although it's more similar to [[Chain Lightning]] in that it ricochets between enemies. | ||
*The bullet will always try to ricochet whenever possible, if not, it will continue to hit it's current target. | *The bullet will always try to ricochet whenever possible, if not, it will continue to hit it's current target. | ||
**However, if there is only one target, '''Bullet Blitz''' will hit at most | **However, if there is only one target, '''Bullet Blitz''' will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other. | ||
*In PvP, the range of this skill's homing ability is extremely short, requiring the enemy to be at nearly point-blank range of the bullet. The range of the ability to ricochet remains unchanged. | *In PvP, the range of this skill's homing ability is extremely short, requiring the enemy to be at nearly point-blank range of the bullet. The range of the ability to ricochet remains unchanged. | ||
<br> | <br> |
Revision as of 01:08, 28 January 2016
[Special Active] Shoot a magical bullet which chases nearby enemies. |
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Deadly Chaser | 55 | ?? | ?? |
Skill Information
Character Level | Magic Bullet (Magical) |
Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
55 | 337% | 9 | 100 MP | 8 Seconds |
Skill Traits
Bullet Blitz - Reversed | Bullet Blitz - Ruthless | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | |
MP Usage | Cooldown | ||||
?? | MP Usage decreased to 70% Cooldown increased to 150% |
70MP | 12 Seconds | ?? | Skill will cancel Mana Break Cooldown increased to 200% |
Tips and Details
- The homing aspect of this skill is similar to that of Magic Missile.
- Although it's more similar to Chain Lightning in that it ricochets between enemies.
- The bullet will always try to ricochet whenever possible, if not, it will continue to hit it's current target.
- However, if there is only one target, Bullet Blitz will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other.
- In PvP, the range of this skill's homing ability is extremely short, requiring the enemy to be at nearly point-blank range of the bullet. The range of the ability to ricochet remains unchanged.
Updates
- 03/29/2012 KR
- Damage increased
- MP recovery decreased.
- 02/14/2013 KR
- Targeting system improved.
- Fixed a glitch where the skill would hit less than it was supposed to during Awakening.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 뷸렛 블릿츠 | Bullet Blitz |
France | Projectile éclair | Lightning projectile |