Laser Rifle: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! colspan=4 | Laser Rifle | ! colspan=4 | Heavy Laser Rifle !! colspan=3 | Critical Laser Rifle | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details | ||
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|KR=?? |KRName=Laser Rifle | |KR=?? |KRName=Laser Rifle | ||
}} | }} | ||
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{{HBSkills}} | {{HBSkills}} | ||
[[Category: Strength Skills]][[Category: Special Active Skills]] | [[Category: Strength Skills]][[Category: Special Active Skills]] |
Revision as of 06:18, 29 January 2016
File:HeavyBarrel7.png | [Special Active] Fires a straight and narrow laser beam at enemies ahead. |
Over Strike
|
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level | Skill Requirement |
---|---|---|---|---|
Heavy Barrel | 30 | 34 | 43 | Intermediate Training Skill Quest |
Skill Information
Character Level | Laser (Magical) | Max Hits | Full Charge | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Damage | Range | |||||
30 | 2089% | 1 | +50% | +30% | 200 MP | 21 Seconds |
Skill Traits
Heavy Laser Rifle | Critical Laser Rifle | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
Damage | Cooldown | MP Cost | ||||
34 | Damage increased to 144% Cooldown increased to 120% |
2715.7% | 26.3 Seconds | 43 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
240MP |
Tips and Details
- The laser is fully charged when the energy in the rifle flashes white. This only takes about half a second after beginning to charge, meaning a fully charged laser can be fired very quickly.
- As with Cannonball, charging any further than that only serves to prevent you from being hitstunned due to the super armor it provides.
Updates
- 1/7/2016 KR
- Cooldown decreased.
- Skill action speed increased.
- Full charge is more noticeable. Fixed skill being cancelled during charge in dropping terrain.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ?? | Laser Rifle |