*Clicking '''Summon''' will either ''summon'' the pet, or ''unsummon'' while it is out.
*Clicking '''Summon''' will either ''summon'' the pet, or ''unsummon'' while it is out.
*The Green Bar is its '''Hunger''', which will slowly ''decrease'' every time you run a dungeon with your pet.
*The Green Bar is its '''Hunger''', which will slowly ''decrease'' with each room clear with your pet.
*The Blue bar under it is its '''Affinity'''.
*The Blue bar under it is its '''Affinity'''.
*During dungeon playing, your pet's Affinity will increase depending on the level of satisfaction and how you treat it.
*During dungeon playing, your pet's Affinity will increase with each room clear with your pet.
<br>
<br>
Revision as of 15:46, 30 November 2012
How are Pets Obtained?
Pets are obtained through multiple ways. However, only one (Pocket Phoru) is available through a Story Quest, some are cash exclusive while some are obtained through Events.
Your first step towards getting a pet is a Pocket Phoru, which is a 3-Step quest that you obtain at level 10. The quest comes up as a Story Quest in Chapter 2-1.
Congratulations! You have obtained a Pocket Phoru!
Pet List
Image
Name
Info
How to Obtain
Pocket Phoru
An adorable little Phoru that'll be your friend!
Episode 2-1 Quest
Ancient Phoru
A courageous Ancient Phoru that can breathe fire!
Bought from the Item Mall (400 K-Ching), Korean Version (3000)
Tree Knight
A noble Tree Knight that'll defend you at all costs!
Bought from the Item Mall (400 K-Ching), Korean Version (3000)
Magician
With her cunning smarts and her knowledge of magic, monsters will cower in fear over her!
Currently unavailable in the Korean version of Elsword. Was obtainable during Halloween.
Rudolph Phoru
A costume for the Pocket Phoru!
Currently unavailable in the Korean version of Elsword. Was obtainable during Christmas.
Mystic: Normal
The original pink colored Mystic! Her guided missiles are always sharp-on accurate!
Bought from the Item Mall (400 K-Ching), Korean Version (3000)
Mystic: Yellow
A limited edition golden recolor of Mystic!
Bought from Cash Shop (9900) Can only be obtained through the period of 4/28/11 ~ 5/24/11
Mystic: White
A limited edition white recolor of Mystic!
Bought from Cash Shop (5000) Can only be obtained through the period of 4/28/11 ~ 5/24/11
Mystic: Red
A limited edition red recolor of Mystic!
Bought from Cash Shop (9900) Can only be obtained through the period of 4/28/11 ~ 5/24/11
Hatchling: Normal
The different properties of their spit fire causes damage to multiple monsters in a party!
Bought from the Item Mall (400 K-Ching), Korean Version (3000)
Wild Hatchling
Obtainable as an event during the Hatchling pet release
Starting Your Pet
Once you get your pet, it will be available under the Special tab in your inventory.
Right click it and a message will come up.
Once you name him/her, your pet is ready to begin!
Pet Menu Interface
Once you made your pet, go to the pet menu (Press J to open it) and choose your pet in the list.
It should direct you to this screen:
Buttons
Clicking Summon will either summon the pet, or unsummon while it is out.
The Green Bar is its Hunger, which will slowly decrease with each room clear with your pet.
The Blue bar under it is its Affinity.
During dungeon playing, your pet's Affinity will increase with each room clear with your pet.
Pet Evolution
Pets usually has 4 different forms. The following terms for the 4 forms are the following:
Life Crystal
Infant
Teen
Adult
Pets usually start as a crystal that has no skills or functions until they become an Infant.
In order to level up your pet, you will need to increase his or her Affinity. Once the pet's Affinity reaches 100%, a button will be available next to the Affinity bar that will level him up.
Evolution Forms
Name
Infant
Teen
Adult
SPECIAL
Pocket Phoru
Ancient Phoru
Ancient Phoru : Dark
Tree Knight
Rudolph Phoru
Magician
Mystic: Normal
Mystic: Red
Mystic: White
Mystic: Yellow
Hatchling: Normal
Pet Skills
As you can see from the above screenshot. Once a pet leaves crystal form, he will gain access to skills that you can see from the 2 icons on his top right. Both skills are used by the pet automatically
Pets have 2 types of skills:
Attack: These skills use their skills to attack and aid you in battle. The pet will use this skill once you achieve full mana.
Encouragement: These skills makes the pet encourage the user to fight harder, which gives them additional stats to the player for a certain amount of time. The pet usually uses this skill when it finds you are finding a hard time.
NOTE: Encouragement skills tend to give Max HP, Speed, Move Speed, Jump Speed and Mana Regen. The stats depends entirely on the monster, and the speed does not take your equipment as consideration (It will go more than 20 depending on your stat)
Table of Pet Skills
Pocket Phoru
Skill
Stage
Info
Pocket Phoru - Infant
Name: Feeding Bottle Toss
The Pocket Phoru hurls a Milk-Bottle at the enemy heavily damaging them by 300% of your average Physical and Magical Attack power while pushing them back.
Pocket Phoru - Teen
Name: Mug Cup Toss
The Pocket Phoru will now throw a coffee cup and a feeding bottle as his attack, dealing 350% of your average Physical and Magical Attack power while pushing them back.
Pocket Phoru - Adult
Name: Frying Pan Toss
Pocket Phoru will throw a Feeding Bottle, Coffee Mug, and a Frying Pan, dealing 400% Damage each (?) of your average Physical and Magical attack power while pushing them back
Pocket Phoru - Infant, Teen, Adult
Name: Encouragement
When your HP is 20% and below, your pet will begin to encourage you, granting you, for a period of time, additional stats.
Infant: Attack / Movement Speed +5%, Critical Hit Rate +6%, Max HP and remaining HP increase by 20%, HP recovery .5% per second, MP recovery 6 MP per second
Teen: Attack / Movement Speed +10%, Critical Hit Rate +12%, Max HP and remaining HP increase by 30%, HP recovery 1% per second, MP recovery 12 MP per second
Adult: Attack / Movement Speed +15%, Critical Hit Rate +18%, Max HP and remaining HP increase by 40%, HP recovery 1.5% per second, MP recovery 18 MP per second
Tree Knight
Skill
Stage
Info
Tree Knight - Infant
Wind Breakthrough
Charge forward to attack enemies within a 400 range that deals 500% of your average Physical and Magical Attack, and poisons them for 6 seconds.
Tree Knight - Teen
Wind Cutter
The Tree Knight will now slash a ranged shockwave against the enemy with 1000% of your average Physical and Magical Attack!
Tree Knight - Adult
Wind Cleaver
The Tree Knight now does a fatal slash within a 700 range that deals 240% of your average Physical and Magical Attack and poisons the enemy for 12 seconds!
Tree Knight - Fluid, Adult, Completion
Name: Encouragement
When your HP is 20% and below, your pet will begin to encourage you, granting you, for a period of time, +3% Critical Chance and Mana Regeneration increased to +10MP per second.
Ancient Phoru
Skill
Stage
Info
Ancient Phoru - Fluid
Name: Petite Breath
Breathe fire at enemies within a 400 range that continuously deals 100% of your average Physical and Magical Attack power while burning them for 4 seconds.
Ancient Phoru - Teen
Name: Mega Breath
Breathe fire at enemies within a 700 range that continuously deals 200% of your average Physical and Magical Attack power while burning them for 6 seconds.
Ancient Phoru - Adult
Name: Giga Breath
Breathe fire at enemies within a 1000 range that continuously deals 340% of your average Physical and Magical Attack power while burning them for 8 seconds.
Ancient Phoru - Fluid, Adult, Completion
Name: Encouragement
Fluid: Max HP and remaining HP increased by 20%, Critical increased by 3%, Mana Regain increases by 10 per second
Teen: Max HP and remaining HP increased by 30%, Critical increased by 6%, Attack, Movement, and Jump, speed increased by 10% Mana Regain increases by 10 per second
Adult: Max HP and remaining HP increased by 40%, Critical increased by 10%, Attack, Movement, and Jump, speed increased by 20% Mana Regain increases by 10 per second
Magician Pet
Skill
Stage
Info
Magician Pet - Fluid
Name: Petite Magic Missile Lv. 1
Shoot a mana ball at a target within a 400 range that inflicts damage twice, once when it moves forward and again when it returns, with 270% of the average of your Physical and Magic Attack Strength.
Magician Pet - Adult
Name: Petite Magic Missile Lv. 2
Shoot a mana ball at a target WITHin a 500 range that inflicts damage twice, once when it moves forward and again when it returns, with 540% of the average of your Physical and Magic Attack Strength.
Magician Pet - Fluid, Adult, Completion
Name: Encouragement
Fluid: Your confidence and energy will increase during this skill's duration. Max HP and remaining HP increases by 20%, Critical Hit Rate increases by 3%, Mana Regeneration increases by 10 per second.
Adult: Your confidence and energy will increase during this skill's duration. Max HP and remaining HP increases by 30%, Critical Hit Rate increases by 6%, Attack, Movement and Jump speed increases by 10%, Mana Regeneration increases by 10 per second.
Throw an exploding sphere towards the enemy that deals 100% of your average Physical and Magical Attack power while dealing 400% of your average damage to the surrounding enemies.
Wild Hatchling (Teen)
Name: Petite Blast Lv.2
Throw an exploding sphere towards the enemy that deals 200% of your average Physical and Magical Attack power while dealing 800% of your average damage to the surrounding enemies.
Wild Hatchling (Adult)
Name: Petite Blast Lv.3
Throw an exploding sphere towards the enemy that deals 500% of your average Physical and Magical Attack power while dealing 1200% of your average damage to the surrounding enemies.
Wild Hatchling
Name: Encouragement
When your HP is 20% and below, your pet will begin to encourage you, granting you, for a period of time, additional stats.
Infant: Attack / Movement Speed +5%, Critical Hit Rate +6%, Max HP and remaining HP increase by 20%, HP recovery .5% per second, MP recovery 6 MP per second
Teen: Attack / Movement Speed +10%, Critical Hit Rate +12%, Max HP and remaining HP increase by 30%, HP recovery 1% per second, MP recovery 12 MP per second
Adult: Attack / Movement Speed +15%, Critical Hit Rate +18%, Max HP and remaining HP increase by 40%, HP recovery 1.5% per second, MP recovery 18 MP per second
Pet Energy
With the pet skills, pets will also get access to a skill system called Pet's Energy.
Pet Energy is a passive skill that pets gain that allows the owner to get special stats out of it.
Each Pet has 3 types of Energy:
1. Body
2. Soul
3. Attitude
Each type of energy gives a different type of stat. You can notice the pet energy and what it gives through the Pet Menu itself (Hotkey J)
There is a prerequisite in the pet's form to unlock each energy:
- Getting Fluid form will allow your pet to unlock the Body energy
- Getting Adult form will allow your pet to unlock Body and Soul energy
- Getting Completion form will allow your pet to unlock Body, Soul and Attitude Energy (All 3 energies)
Once the pet energy is unlock, you immediately get access to the stat if he is equipped and has at least 40% Affinity. If his
Affinity is less than 40%, the pet energy will not open and the owner will not receive the special stats.
Table of Pet Energies
Petit Phoru
Skill
Type
Info
Petit Phoru - Body
Name: Nature of the Body (Natural Physique in NA)
Wind Attribute Resistance +25 and +1% Piercing Effect Chance (If you have Pierce Element)
Petit Phoru - Soul
Name: Pure Spirit
Physical Defense +1%, Magical Defense +1%
Petit Phoru - Attitude
Name: Cowardly Stance
Avoid +2%
Tree Knight
Skill
Stage
Info
Tree Knight- Body
Poison Attribute Resistance +50 and +1% Poison Effect Chance (If you have Poison Element)
Tree Knight - Soul
Physical attack +2%, Magical defence +2%
Tree Knight - Attitude
Critical +2%, Avoid +2%
Tree Knight (Maple)
Skill
Stage
Info
Tree Knight- Body
Fire Attribute Resistance +50 and +1% Fire Effect Chance (If you have Fire Element)
Critical +1% Evasion +1% Jump Speed +1% Movement Speed +1%
Feeding
To prevent your pet from becoming hungry, you will need to feed him/her. The feeding option is availabe in your inventory.
Pets accept the following foods:
El Tree Seeds (Obtained through events)
El Tree Fruit (Obtained through the Item Mall/Cash Shop)
Equipment
QPL Jellies
Mysterious Weeds (obtained through the Hatchling event)
Notes
Depending on the level of the owner, pets will only accept equipment 10 levels lower than your own.
The higher or better the equipment level is from your range. The higher your pet's Hunger bar will grow. Also, Weapon equipment increases their satisfaction better than regular armor.
Once the pet's Affinity is over 70%, your pet will enter a state called "Special Mode" It can be identified by a prefix on the pet's name once he enters that state.
During Special mode, the pet will only accept El Tree Seeds or El Tree Fruits and will no longer accept any equipment until it reaches its next level.
If you would like to remove "Special Mode", just simply not feed your pet until his Hunger is low, which results on your pet's Affinity to lower.
Once your pet's Affinity is below 70%, your pet will not be in "Special Mode" anymore, though you can obtain it again anytime you wish.
QPL Jellies
You are also allowed to make weapon-shaped "QPL Jellies" that are tasty treats for your pet. The process of making a QPL Jelly is simple, and only basic materials are needed.
However, like normal food, pets will not accept QPL Jellies when they reach their "Special State".
Guide
El-Gems are obtained from dismantling weapons while Weapon Casts are bought from Blacksmiths available in any map.
Creating QPL Jellies will give you a chance of creating either a Fantastic or a Strange one.
Fantastic QPL Jellies (Red Background) are Elite and adds an additional 2% Affinity when fed to your pet.
Strange QPL Jellies (Dark Background) are of Low Grade Rarity and decreases 5% Affinity when fed to your pet.
Jelly
How to Make
Info
24x El-Gems (Lv.1-17)
1x Lv.1 Weapon Cast
These Jellies feed your pet when you are Lv.12-19
Resell Price = 10,560ED
40x El-Gems (Lv.1-17)
1x Lv.1 Weapon Cast
These Jellies feed your pet when you are Lv.20-27
Resell Price = 14,400ED
37x El-Gems (Lv.18-27)
1x Lv.2 Weapon Cast
These Jellies feed your pet when you are Lv.27-35
Resell Price = 18,240ED
35x El-Gems (Lv.28-37)
1x Lv.3 Weapon Cast
These Jellies feed your pet when you are Lv.36-43
Resell Price = 22,080ED
34x El-Gems (Lv.38-47)
1x Lv.4 Weapon Cast
These Jellies feed your pet when you are Lv.44 and up
Resell Price = 25,920ED
33x El-Gems (Lv.48-57)
1x Lv.5 Weapon Cast
These Jellies feed your pet when you are Lv.52 and up
Resell Price = 29,760ED
39x El-Gems (Lv.48-57)
1x Lv.5 Weapon Cast
These Jellies feed your pet when you are Lv.? and up
Resell Price = ??,???ED
Pet Inventory
Pets have an inventory on their own which you can store on at all times. You can access it by pressing the pet button in your inventory menu. However, your pet must be an Infant or older to have their own pet inventory. The higher the level of your pet, the more inventory spaces you will have.
Inventory Sizes
Name
Stage 1
Stage 2
Stage 3
SPECIAL
Pocket Phoru
x1
x2
x3
x3
Ancient Phoru
x3
x6
x9
Ancient Phoru : Dark
x3
x6
x9
Tree Knight
x3
x6
x9
Rudolph Phoru
x12
Magician
x4
x8
x12
Mystic: Normal
x3
x6
x9
Mystic: Red
x4
x8
x12
Mystic: White
x4
x8
x12
Mystic: Yellow
x4
x8
x12
Accordingly, you can add items on the pet inventory which you can save later on to feed him or enable automatic feeding to let him eat it automatically.
The checkbox on the top enables Automatic Feeding.
When your pet's Hunger is lower than 80%, he will automatically eat the items available in his inventory. The sequence of order that he will eat is on this order:
Level of Equipment (Least to Greatest)
El Tree Seeds
El Tree Fruits
Pet Commands
In addition to your pet's Skills and Energies, another system has been added to allow more interaction between with you and your pet.
You can also talk with your pet, to have a fun time him/her, and the pet will interact or respond to you based on what you say.
Your pet's Affinity will also affect on how he/she will respond to you.
Here's a following list of commands you can type to your pet that he/she will respond on:
When raising a pet, you will also discover your pet's personality later on as time passes. Your pet's personality is based off of how you treat it and it will affect on how it will respond to you when you talk to it.