Double Gunhawk: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan="2" | Character !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Character Level !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! 1st Toss !! 2nd Toss !! 3rd Toss !! 1st Toss !! 2nd Toss !! 3rd Toss | ! 1st Toss !! 2nd Toss !! 3rd Toss !! 1st Toss !! 2nd Toss !! 3rd Toss |
Revision as of 14:34, 19 February 2016
[Special Active] Throws the equipped gun to inflict damage on an enemy before returning to the character. The gun can be thrown up to 3 times. | |
Over Strike
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Bloodia | 15 | 82 | 29 | 38 |
Skill Information
Character Level | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
1st Toss | 2nd Toss | 3rd Toss | 1st Toss | 2nd Toss | 3rd Toss | |||
15 | 206% | 221% | 238% | 4~Unlimited | 200 MP | 12 Seconds | ||
[Enhanced] 82 | 227% | 244% | 262% |
Skill Traits
Light Double Gun Hawk | Evil Double Gun Hawk | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
MP Cost | MP Burn | ||||
29 | MP Usage decreased to 80% | 160 MP | 38 | Skill will burn 2 MP per hit | 24~∞ MP |
Tips and Details
- With the proper spacing, the first cast will deal 12 hits, the second 14 and the third 16, allowing for roughly 10332% Physical Damage.
- The absolute minimum hits for each casts is 4 hits per cast, when fired at point blank at a stoic enemy, dealing a total of 2932% Physical Damage.
- More hits are possible on wider targets, and the Hawk will keep travelling if jumped over, resulting in no set maximum hit count.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ?? | Double Gun Hawk |