Southern Gate: Difference between revisions
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===Tactics=== | ===Tactics=== | ||
It will always use '''Claw Slam''' after breaking free from a trap. | It will always use '''Claw Slam''' after breaking free from a trap. | ||
*This is probably | *This is probably its most dangerous attack as it is very fast, long range, and lingers for an extended period on screen doing extreme damage. | ||
*This skill has an observed ~10 second cooldown when in Stage 2. | *This skill has an observed ~10 second cooldown when in Stage 2. | ||
**As a result it may sometimes idle and do nothing until the cooldown on the skill ends if it chooses to use it twice within a short period of time in Stage 2. | **As a result it may sometimes idle and do nothing until the cooldown on the skill ends if it chooses to use it twice within a short period of time in Stage 2. | ||
**This also means it is almost perfectly safe to move right next to | **This also means it is almost perfectly safe to move right next to its head and attack for 10 seconds while this skill is in cooldown. | ||
The Lasers and Shards of Darkness cannot hit you if you stand directly in front of the Nephilim (aka, at his chin). | The Lasers and Shards of Darkness cannot hit you if you stand directly in front of the Nephilim (aka, at his chin). | ||
*However, if it is slain while it is using any laser attack; the laser fired from its mouth, now at ground level, will now cover its blind spot, inflicting full damage. | *However, if it is slain while it is using any laser attack; the laser fired from its mouth, now at ground level, will now cover its blind spot, inflicting full damage. |