User talk:Gameboy224: Difference between revisions

(→‎Dimension Witch: new section)
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i know, but i don't know where are they from, so i'll upload their file name. you can move them to File:BD10-*###.png if you know that.
i know, but i don't know where are they from, so i'll upload their file name. you can move them to File:BD10-*###.png if you know that.
== Dimension Witch ==
didn't want to make it an "undo war" so i don't know how else to discuss this, so i'm here
yes, all modifiers are taken out 1.1 from 2nd job modifier 1.3 from mana overdrive when 100%mp so naked tests show Z does 2134, we do 2352/1.1/1.3/927 (927 is lv80 aisha phy. atk) and we get our 161% no fitness
you're right about how fitness phy is calculated but wrong about not being displayed, let's take lv80 aisha, 927phy atk, 1262mag atk, after fitness lv.3 she'll have AND show 1002phy atk
let's also take the option when we equip a weapon
lv80 DW naked got 1022phy atk, 1262mag atk. http://puu.sh/nFemf.jpg
+20phy atk comes from Ballanced Physique Lv.1, guild passive which also adds to base stats, we don't care about this anyway
lv80 DW with staff +8913phy atk, 9997mag atk. http://puu.sh/nFeuz.jpg
let's how it will look on the status window with fitness applied, 9997(weapon)+1262(base lv80 aisha) = 11259mag atk
and for physical, 8913(weapon)+927(base)+20(Ballanced Physique Lv.1, this doesn't matter but just to match with my pics because i'm in a guild, i also tested my calculations without a guild and same x% were achieved because increase division... i'm sure you know what i'm saying), anyway totallying 9860phy atk but we also have fitness lv.3 which is (mag atk) * 0.06 more physical damage.
11259 * 0.06 = 675.54 adding this with 9860 will get us to 10535.54
status window shows http://puu.sh/nFeOv.jpg
yes, for some reason it's 10536 instead of 10535 but i'll have to blame that on the hidden decimals from status window attack and weapon attack because without a weapon equipped it gets round down from 1022.720 to 1022 which shows in status window but in weapon case it's rounded up or just the calculations got a lower value because of hidden decimals and gets a higher error because of higher attack
i hope this makes some sense, i'm kinda bad at explaining
[[User:Babagaga24|Babagaga24]] ([[User talk:Babagaga24|talk]]) 18:26, 13 March 2016 (UTC)
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