Atlas City: Difference between revisions
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| '''CODE_C_Proto''' - Nasod security robots. | | '''CODE_C_Proto''' - Nasod security robots. | ||
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*'''Energy Spike:''' Stab with its robotic appendage. | |||
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|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| '''CODE_C_Silence''' - A tall humanoid Nasod security unit armed with blades on its arms. | | '''CODE_C_Silence''' - A tall humanoid Nasod security unit armed with blades on its arms. | ||
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*''' | *'''Cloak:''' This unit is capable of making itself completely invisible. A faint trail of sparkles will emit from it while invisible. | ||
*'''Blade Slash:''' Attack with its two blade arms launching players. | *'''Blade Slash:''' Attack with its two blade arms launching players. | ||
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| '''CODE_D_Proto''' - Nasod security robots that will drop in to intervene. | | '''CODE_D_Proto''' - Nasod security robots that will drop in to intervene. | ||
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*'''Energy Spike:''' Stab with its robotic appendage. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| ''' | | '''CODE_B_New_Defender''' - A larger more powerful version of a '''CODE_C_Defender'''. | ||
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*'''Top Spin:''' - Rearrange its parts and twirl them around itself. | |||
*'''X Barrier''' - It will active a protective wall then push forward into players. | *'''X Barrier''' - It will active a protective wall then push forward into players. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> |