Champion Ring: Difference between revisions
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(Created page with "{{Languages|Champion Ring}} {{EquipmentPage | Category=A | Color=Rainbow | Name=Champion Ring | Icon=File:BD6-4a.png | Rarity=Elite | Type=Accessory (Arm) | LvReq=0 | Res...") |
m (Text replacement - "| Evasion" to "| MPAttacked") |
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| HP+1=1.5% | HP%1=9 | HP+2=1.5% | HP%2=9 | | HP+1=1.5% | HP%1=9 | HP+2=1.5% | HP%2=9 | ||
| Accuracy+1=1% | Accuracy%1=9 | Accuracy+2=1% | Accuracy%2=9 | | Accuracy+1=1% | Accuracy%1=9 | Accuracy+2=1% | Accuracy%2=9 | ||
| | | MPAttacked+1=0.5% | MPAttacked%1=9 | MPAttacked+2=0.5% | MPAttacked%2=9 | ||
| AwkCharge+1=0.5% | AwkCharge%1=8 | AwkCharge+2=0.5% | AwkCharge%2=8 | | AwkCharge+1=0.5% | AwkCharge%1=8 | AwkCharge+2=0.5% | AwkCharge%2=8 | ||
| AwkTime+1=0.75% | AwkTime%1=9 | AwkTime+2=0.75% | AwkTime%2=9 | | AwkTime+1=0.75% | AwkTime%1=9 | AwkTime+2=0.75% | AwkTime%2=9 |
Revision as of 14:18, 7 April 2016
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Random Drop | Heart of the Ancient Waterway Halls of Water |
Boss Drop Loot from Victor |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 1%, based on their Critical stats.
Possible Stat | Row 1 | Row 2 |
---|---|---|
Effects | Effects | |
All Elemental Resistance | +5 | +5 |
Action Speed | +0.5% | +0.5% |
Movement Speed | +1.5% | +1.5% |
Jump Speed | +1.5% | +1.5% |
Additional Damage | +0.5% | +0.5% |
Damage Reduction | +0.5% | +0.5% |
Critical | +0.5% | +0.5% |
HP | +1.5% | +1.5% |
Awakening Charge Speed | +0.5% | +0.5% |
Awakening Time | +0.75% | +0.75% |
MP Gain on Receiving Attack | +0.5% | +0.5% |
General Guides
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Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
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