Heavenly Strike: Difference between revisions

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**Fixed problem where it didn't hit targets too close by.
**Fixed problem where it didn't hit targets too close by.
**Second hit changed to "Strong hitstun".
**Second hit changed to "Strong hitstun".
*04/21/2016 KR
**'''Evil''' attribute MP burn decreased.
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Revision as of 23:59, 12 April 2016

[Active] Quickly stab enemies and pull them in. Each stab has a chance to cause bleeding.
Energy Consumption
  • Costs 1 Energy
  • No Energy consumed if used for Energy Conversion


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Little Specter 40 46 47


Skill Information

Level Required Damage (Physical) Bleed Max Hits Spirit Energy Usage MP Usage Cooldown
Activation Chance Damage/Second Duration Normal Via cancel
40 360% 75% 50% average
attack power
2 Seconds 2 -1 0 0 MP 4 Seconds


Skill Traits

Killing Blow (2) Heavenly Strike Evil Heavenly Strike
Level Required Attribute Effect Details Level Required Attribute Effect Details
Damage/Second MP Burn
46 Skill effect's effectiveness increased by 30% 65% average attack power 47 Skill will burn 15 MP per hit -30 MP


Updates

  • 11/07/2013 KR
    • MP usage -10.
    • Heavenly Strike now has a chance to inflict bleeding upon the second strike.
  • 07/10/2014 KR
    • 20 MP cost removed. Uses 1 spirit energy instead.
    • If activated via a cancel, no spirit energy is used.
  • 07/17/2014 KR
    • Fixed error where second hit missed if the skill note was applied.
  • 09/03/2015 KR
  • 10/29/2015 (KR) / 03/16/2016 (NA)
    • "Enhanced" attribute changed to "Killing Blow (2)".
    • Fixed problem where it didn't hit targets too close by.
    • Second hit changed to "Strong hitstun".
  • 04/21/2016 KR
    • Evil attribute MP burn decreased.


Alternative Names

Server Name Translation
South Korea ??? Heavenly Strike
Japan 天撃 Heavenly Strike
China (Simplified Chinese) 天击 Heavenly Strike
France Frappe céleste Heavenly Strike


Template:LSSkills