Scare Chase: Difference between revisions

From Elwiki
Line 25: Line 25:


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{tabs
|- style="background:{{ColorSel|CharLight|Chung}}"
|name=KR
! rowspan="2" | Character Level !! colspan="3" | Damage !! rowspan="2" | Explosion<br>Radius !! colspan="3" | Max Hits !! rowspan="2" | Homing<br>Duration !! rowspan="2" | Ammo Reloaded !! rowspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|divclass=forceland
|- style="background:{{ColorSel|CharLight|Chung}}"
|tab1=NA
|contents1=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" {{!}} Character Level !! colspan="3" {{!}} Damage !! rowspan="2" {{!}} Explosion<br>Radius !! colspan="3" {{!}} Max Hits !! rowspan="2" {{!}} Homing<br>Duration !! rowspan="2" {{!}} Ammo Reloaded !! rowspan="2" {{!}} Ammo Usage !! rowspan="2" {{!}} MP Usage !! rowspan="2" {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! Reload<br>(Physical) !! Shell<br>(Physical) !! Explosion<br>(Magical) !! Reload !! Shell !! Explosion
! Reload<br>(Physical) !! Shell<br>(Physical) !! Explosion<br>(Magical) !! Reload !! Shell !! Explosion
|-
{{!}}-
| align="left" | 1 || 100% || 437% || 1206% || rowspan="2" | 400 Units || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 100 MP || rowspan="2" | 8 Seconds
{{!}} align="left" {{!}} 1 {{!}}{{!}} 100% {{!}}{{!}} 437% {{!}}{{!}} 1206% {{!}}{{!}} rowspan="2" {{!}} 400 Units {{!}}{{!}} rowspan="2" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 7 Seconds {{!}}{{!}} rowspan="2" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 100 MP {{!}}{{!}} rowspan="2" {{!}} 8 Seconds
|-
{{!}}-
| align="left" | [Enhanced] 71 || 120% || 524% || 1447%
{{!}} align="left" {{!}} [Enhanced] 71 {{!}}{{!}} 120% {{!}}{{!}} 524% {{!}}{{!}} 1447%
|}
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" {{!}} Character Level !! colspan="3" {{!}} Damage !! rowspan="2" {{!}} Explosion<br>Radius !! colspan="3" {{!}} Max Hits !! rowspan="2" {{!}} Homing<br>Duration !! rowspan="2" {{!}} Ammo Reloaded !! rowspan="2" {{!}} Ammo Usage !! rowspan="2" {{!}} MP Usage !! rowspan="2" {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! Reload<br>(Physical) !! Shell<br>(Physical) !! Explosion<br>(Magical) !! Reload !! Shell !! Explosion
{{!}}-
{{!}} align="left" {{!}} 1 {{!}}{{!}} 100% {{!}}{{!}} 437% {{!}}{{!}} 1206% {{!}}{{!}} rowspan="2" {{!}} 400 Units {{!}}{{!}} rowspan="2" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 7 Seconds {{!}}{{!}} rowspan="2" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 120 MP {{!}}{{!}} rowspan="2" {{!}} 8 Seconds
{{!}}-
{{!}} align="left" {{!}} [Enhanced] 71 {{!}}{{!}} 120% {{!}}{{!}} 524% {{!}}{{!}} 1447%
{{!}}}
}}
<br>
<br>



Revision as of 02:02, 17 April 2016

[Special Active] Launch a homing missile after reloading the cannon.
Cannonball Consumption
  • Uses 1 cannonball
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Guardian 1 71 11 17


Skill Information

Character Level Damage Explosion
Radius
Max Hits Homing
Duration
Ammo Reloaded Ammo Usage MP Usage Cooldown
Reload
(Physical)
Shell
(Physical)
Explosion
(Magical)
Reload Shell Explosion
1 100% 437% 1206% 400 Units 1 1 1 7 Seconds 1 1 100 MP 8 Seconds
[Enhanced] 71 120% 524% 1447%


Skill Traits

Empowered Scare Chase Gigantic Scare Chase
Level Required Attribute Effect Details Level Required Attribute Effect
Damage
Reload Shell Explosion
11 Damage increased to 130% 130% 568.1% 1567.8% 17 Skill size increased to 130%
[Enhanced] 71 156% 681.2% 1881.1%


Tips and Details

  • If used at melee range, the cannon slam knocks foes back about 200 range before firing the missile.
    • Those targets are most likely going to be hit by the missile.
  • The explosion range is approximately the size of Hornet Sting's explosion.
  • Scare Chase homes in on the closest target including barricades and boxes.
  • Scare Chase's skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
  • Scare Chase will not target you if you are in invincibility frames (i.e. Awakening (DP Activation), certain Actives, Special Actives) during the moment Scare Chase was cast.
  • Scare Chase can be used when you don't have any ammo because Chung will reload one before launching.


Updates

  • 11/07/2013 KR
    • Shell attack damage greatly increased.
  • 07/10/2014 KR
    • Damage increased.
  • 08/20/2015 KR
    • MP Usage decreased to 100 MP.
  • 01/21/2016 KR
    • Skill cutin type error fixed.
  • 03/10/2016 KR
    • Fixed issue where the skill is affected by The Ring of Strength (II).
  • 04/21/2016 KR
    • MP cost increased.
    • PvP modifier increased.
    • PvP range decreased.


Alternative Names

Server Name Translation
South Korea 스케어 체이스 Scare Chase
Japan スケアチェイス Scare Chase
China (Simplified Chinese) 加农追击炮 Cannon Chase
France Poursuivant explosif Explosive Seeker
United Kingdom Explosive Seeker



Template:ChSkills