Fatality: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 | Regenerating (1) Fatality !! colspan=4 | Empowered Fatality
! colspan=4 | Empowered Fatality !! colspan=3 | Critical Fatality
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Detail !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Detail !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! MP Recover !! Normal !! Critical
! Normal !! Critical !! MP Usage
|-
|-
| 29 || {{SkillText|Regenerating (1)|33}} || 66 MP || 38 || {{SkillText|Empowered|120}} || 3705.6% || 5558.4%
| 29 || {{SkillText|Empowered|120}} || 3705.6% || 5558.4% || 38 || {{SkillText|Critical|120}} || 216 MP
|}
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Revision as of 00:51, 19 May 2016

[Special Active] Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated in midair)
NF Consumption Skill
  • Uses 2 NF on hit
Final Enhanced Skill
  • Increased chance of critical hit.


Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Trapping Ranger 15 82 29 38


Skill Information

Character Level Damage (Physical) Damage Odds
(Estimated)
MP Usage Cooldown
Normal Critical Normal Critical
15 3088% 4632% 70% 30% 180 MP 13 Seconds
[Enhanced] 82 52.88% 47.12%


Skill Traits

Empowered Fatality Critical Fatality
Level Required Attribute Effect Detail Level Required Attribute Effect Details
Normal Critical MP Usage
29 Damage increased to 120% 3705.6% 5558.4% 38 MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
216 MP


Tips and Details

  • Activating Vital Point Piercing before using Fatality is recommended for maximum damage.
  • A successful Critical hit is indicated by !!.
  • If targets jump and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you.
  • You can continue to combo after this skill if the target was airborne.
  • This skill gives back decent MP. A fatal or normal hit will give 16 MP per mob.
  • Fatality can hit close enemies behind Rena.


Trivia

  • Fatality has the fastest activation speed of any other MP2 Tier skill with almost no delay.
  • Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
  • There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell.
    • However, in the Japanese Version, there is voice dubbing.
  • In the past, the skill's success rates were based on skill level.
    • Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.



Updates

  • 05/29/2014 (KR) / 09/17/2014 (NA)
    • Basic damage is removed and will do either normal or fatal damage.
    • Fatal damage is increased.
  • 04/20/2015 KR
    • Unable to hit the enemies below the platform.
  • 07/23/2015 KR
    • Can be activated in mid-air.
    • Critical chance is increased by 10%
  • 07/30/2015 KR
    • Damage Largely Increased.
  • 04/21/2016 KR
    • MP Usage decreased.
    • Range increased.
    • Hitbox increased.
    • "Regenerating (1)" attribute changed to "Critical".


Alternative Names

Server Name Translation
South Korea 페이탈리티 Fatality
Taiwan (Traditional Chinese) 致命狂襲 Fatal Mad Attack
China (Simplified Chinese) 致命狂袭 Fatal Mad Attack
France Fatalité Fatality


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