Death by Revolver: Difference between revisions

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| [[Image:CRPassive3.png]]
| [[Image:CRPassive3.png]]
| '''[Passive]''' Strengthens attack with the Revolver.<br>[Revolvers] attack damage, critical chance and critical damage is increased.<br>When switching to [Revolvers] in a {{CX}} combo, there will be a 50% chance to inflict [[Status Effects|Bleed]] but increases ECP consumption.
| '''[Passive]''' Attacks while using revolvers are strengthened.<br>[Revolver] Attack Damage, Critical Rate and Critical Damage is increased.<br>When switching to [Revolvers] with a command switch, ECP consumption is increased and there will be a chance to inflict [[Status Effects|Bleed]].
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Character Level !! rowspan=2 | Damage Increased !! rowspan=2 | Critical Rate Increased !! rowspan=2 | Critical Damage Increased !! Switching to Revolvers mid-combo
! Character Level !! Damage Increase !! Critical Rate Increase !! Critical Damage Increase !! Command Switch ECP Usage Increase
|- style="background:{{ColorSel|CharLight|Rose}}"
! ECP Consumption Increased
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| align="left" | 60 || 5% || 10% || ??% (150% → ??% ) || 10%
| align="left" | 60 || 5% || 10% || ??% (150% → ??% ) || 10%
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== Tips and Details ==
*The bleeding chance and ECP consumption increase currently applies to all weapons, even when the Revolver is not involved in the switch (either to or from) at all.


== Updates ==
== Updates ==
ElEditors, Administrators
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