Moving Shot: Difference between revisions
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| align="left" | 30 || 357% || 107% || 7 || 0~30 ||| 100 MP || 0~150 MP || 23 Seconds | | align="left" | 30 || 357% || 107% || 7 || 0~30 ||| 100 MP || 0~150 MP || 23 Seconds | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
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== Tips and Details == | |||
*'''Heavy Moving Shot''' can deal roughly 7,992.6% Physical Damage if all hits were to connect. If used in '''Over Strike''' Mode, it can go up to 11,988.9% Physical Damage. | |||
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== Alternative Names == | == Alternative Names == | ||
{{AlternateLanguages | {{AlternateLanguages |
Revision as of 01:35, 24 June 2016
[Special Active] Enter Super Armor and fire rapidly from the revolvers. During moving shot, you are immune to disabling-type status effects. | |
Weapon Switch
| |
Over Strike
|
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level | Skill Requirement |
---|---|---|---|---|
Bloodia | 30 | 34 | 43 | Intermediate Training Skill Quest |
Skill Information
Character Level | Damage (Physical) | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|
Shot | Additional Shot | Shot | Additional Shot | Shot | Additional Shot | ||
30 | 357% | 107% | 7 | 0~30 | 100 MP | 0~150 MP | 23 Seconds |
Skill Traits
Heavy Moving Shot | Critical Moving Shot | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
Damage | Cooldown | MP Cost | |||||
Shot | Additional Shot | ||||||
34 | Damage increased to 144% Cooldown increased to 120% |
499.8% | 149.8% | 34.5 Seconds | 43 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
Tips and Details
- Heavy Moving Shot can deal roughly 7,992.6% Physical Damage if all hits were to connect. If used in Over Strike Mode, it can go up to 11,988.9% Physical Damage.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 이동사격 | Moving Shot |