Flick Shot: Difference between revisions
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|KR=?? |KRName=Flick Shot | |KR=?? |KRName=Flick Shot | ||
|TW=彈力射擊|TWName=Elastic Shot | |TW=彈力射擊|TWName=Elastic Shot | ||
|JP=フリックショット |JPName=Flick Shot | |JP=フリックショット |JPName=Flick Shot | ||
|CN=强力一击 |CNName=Powerful Strike | |CN=强力一击 |CNName=Powerful Strike | ||
|DE=Schnellschuss |DEName=Rapid Shot | |||
|FR=Tir rapide |FRName=Rapid Shot | |||
|IT=Colpo Rapido |ITName=Rapid Shot | |||
|PL=Szybki Strzał |PLName=Rapid Shot | |||
|BR=Disparo Ricochete |BRName=Ricochet Shot | |||
}} | }} | ||
<br> | <br> |
Revision as of 00:37, 25 June 2016
[Special Active] Fire a magic bullet which bounces between enemies. 50% chance to split in to 3 on hit. | |
Switching Skill (Ciel)
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Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Demon Power | 5 | 73 | 14 | 22 |
Skill Information
Character Level | Damage (Magical) | Triple Shot Chance | Max Hits per Bullet | CP Gain | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|
First Hit | Magic Bullet | Explosion | First Hit | Magic Bullet | Explosion | |||||
5 | 645% | 97% | N/A | 50% | 1 | 15 | N/A | 4 CP | 200 MP | 12 Seconds |
[Enhanced] 73 | 97% | 1 |
Skill Traits
Haste Flick Shot | Light Flick Shot | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
Cooldown | MP Usage | ||||
14 | Cooldown decreased to 80% | 9.6 Seconds | 22 | MP Usage decreased to 80% | 160 MP |
Tips and Details
- The skill will split into two bullets (three bullets for 50% chance) upon hitting the first target. These bullets each do their initial hit and normal damage once to that initial target, before searching another target to bounce to.
- Flick Shot's homing tends to seek out new targets and won't often ricochet backwards if given the opportunity. This makes the skill significantly less reliable for clearing groups of mobs.
- In [Enhanced] level, Flick Shot will continue to hit the same target if there aren't multiple targets to ricochet off of.
Updates
- 02/12/2015 KR
- MP Usage decreased to 200.
- Damage decrease over time description added.
- 02/26/2015 KR
- Combination Point gain increased from 3 to 4.
- 07/09/2015 KR
- Damage decrease over time description added.
- 09/24/2015 KR
- Added leftover effects from Skill Note.
- [Enhanced] Flick Shot : If there isn't a target, will bounce off the player character.
- [Enhanced] Flick Shot : Does explosion damage to all targets that was hit by bouncing attack.
Alternative Names