Maelstrom Rage: Difference between revisions

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|- style="background:{{ColorSel|CharLight|Elsword}}"
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! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
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! Initial Strike !! Continuous Strikes
! Initial Strike !! Continuous Strikes !! Initial Strike !! Continuous Strikes
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| align="left" | 45 || ???% || ???% || 30 || 5.6 Seconds || 150 MP || 13 Seconds
| align="left" | 45 || ???% || ???% || ?? || ?? || 5.6 Seconds || 150 MP || 13 Seconds
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== [[Skill Traits]] ==
== [[Skill Traits]] ==

Revision as of 15:57, 28 June 2016

[Special Active] Create a vortex of swords that damage and disable enemies from moving.
(Can also be activated in midair)
Vitality Skill
  • Consumes Vitality gauge and acquire Destruction gauge
  • MP consumption ↓ MP gains ↑ when Vitality is activated


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level Skill Requirement
Infinity Sword 45 53 62 Advanced Training Skill Quest


Skill Information

Character Level Damage (Physical) Max Hits Duration MP Usage Cooldown
45 91% 30 5.6 Seconds 150 MP 13 Seconds

KR

Character Level Damage (Physical) Max Hits Duration MP Usage Cooldown
Initial Strike Continuous Strikes Initial Strike Continuous Strikes
45 ???% ???% ?? ?? 5.6 Seconds 150 MP 13 Seconds


Skill Traits

Light Maelstrom Rage Persistent Maelstrom Rage
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Usage Max KD Reduction
53 MP Usage decreased to 90% 135 MP 62 Skill will reduce 3 KD per hit -90 KD

KR

Light Maelstrom Rage Evil Maelstrom Rage
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Usage Max KD Reduction
53 MP Usage decreased to 80% 120 MP 62 Skill will burn 2 MP per hit -60 KD?


Tips and Details

  • In PvP, opponents in a Super Armor state are able to attack but cannot use any skill or move out of range without massive Movement and Jump Speed.
  • If used correctly, this skill can prevent Mana Breaking and can be used to break the knockdown counter.
    • This move generates a lot of MP and charges the Awakening gauge in PvP, so it is not recommended to use in PvP, unless you know your opponent will try to Mana Break.
      • In a PvP team of 2 or more teammates, it's possible for them to cast it within short intervals to prevent escapes.
  • This is useful for fighting Epic NPCs, as they can do nothing if you use this on a wall, sucking them in without any ability to move.
  • This skill is able to reduce KD.


Updates

  • 03/29/2012 KR
    • Decreased damage output and suction range (now matches graphic's range).
    • Changed duration increment per level.
  • 08/20/2015 KR
    • Changed "Merciless" attribute to "Tenacious". (Unlisted)
  • 06/30/2016 KR
    • Changed to "can give additional damage after first hit" structure. Damage and hitbox readjusted.
    • Duration decreased.
    • Light attributes' effect increased.
    • Persistent attribute changed to be Evil.


Alternative Names

Server Name Translation
South Korea 메일스톰 레이지 Maelstrom Rage
Japan メイルストームレイジ Maelstrom Rage
China (Simplified Chinese) 怒炎漩涡 Maelstrom Rage
France Maelström Maelstrom
Brazil Turbilhão Voraz Voracious Maelstrom



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