Flick Shot: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan="2" | Character Level !! colspan="3" | Damage (Magical) !! rowspan="2" | Triple Shot Chance !! colspan="3" | Max Hits per Bullet !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Character Level !! colspan="3" | Damage (Magical) !! rowspan="2" | Triple Shot Chance !! colspan="3" | Max Hits per Bullet !! rowspan="2" | Number of<br>Bullets !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! First Hit !! Magic Bullet !! Explosion !! First Hit !! Magic Bullet !! Explosion | ! First Hit !! Magic Bullet !! Explosion !! First Hit !! Magic Bullet !! Explosion | ||
|- | |- | ||
| align="left" | 5 || rowspan=2 | 645% || rowspan=2 | 97% || N/A || rowspan=2 | 50% || rowspan=2 | 1 || rowspan=2 | 15 || N/A || rowspan=2 | 4 CP || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | | align="left" | 5 || rowspan=2 | 645% || rowspan=2 | 97% || N/A || rowspan=2 | 50% || rowspan=2 | 1 || rowspan=2 | 15 || N/A || rowspan="2" | 2 (3) || rowspan=2 | 4 CP || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] 73 || 97% || 1 | | align="left" | [Enhanced] 73 || 97% || 1 |
Revision as of 22:25, 19 July 2016
[Special Active: Strength] Fire a magic bullet which bounces between enemies. 50% chance to split in to 3 on hit. | |
Switching Skill (Ciel)
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Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Demon Power | 5 | 73 | 14 | 22 |
Skill Information
Character Level | Damage (Magical) | Triple Shot Chance | Max Hits per Bullet | Number of Bullets |
CP Gain | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
First Hit | Magic Bullet | Explosion | First Hit | Magic Bullet | Explosion | ||||||
5 | 645% | 97% | N/A | 50% | 1 | 15 | N/A | 2 (3) | 4 CP | 200 MP | 12 Seconds |
[Enhanced] 73 | 97% | 1 |
Skill Traits
Haste Flick Shot | Light Flick Shot | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
Cooldown | MP Usage | ||||
14 | Cooldown decreased to 80% | 9.6 Seconds | 22 | MP Usage decreased to 80% | 160 MP |
Tips and Details
- The skill will split into two bullets (three bullets for 50% chance) upon hitting the first target. These bullets each do their initial hit and normal damage once to that initial target, before searching another target to bounce to.
- Flick Shot's homing tends to seek out new targets and won't often ricochet backwards if given the opportunity. This makes the skill significantly less reliable for clearing groups of mobs.
- In [Enhanced] level, Flick Shot will continue to hit the same target if there aren't multiple targets to ricochet off of.
Updates
- 02/12/2015 KR
- MP Usage decreased to 200.
- Damage decrease over time description added.
- 02/26/2015 KR
- Combination Point gain increased from 3 to 4.
- 07/09/2015 KR
- Damage decrease over time description added.
- 09/24/2015 KR
- Added leftover effects from Skill Note.
- [Enhanced] Flick Shot : If there isn't a target, will bounce off the player character.
- [Enhanced] Flick Shot : Does explosion damage to all targets that was hit by bouncing attack.
Alternative Names