Burning Phantom: Difference between revisions
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| '''[Special Active] ''' Generate a storm of evil energy to drag enemies towards you. Hold down the skill key for increased number of hits at the cost of consuming your own MP. | | '''[Special Active: Bravery] ''' Generate a storm of evil energy to drag enemies towards you. Hold down the skill key for increased number of hits at the cost of consuming your own MP. | ||
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Revision as of 23:06, 19 July 2016
[Special Active: Bravery] Generate a storm of evil energy to drag enemies towards you. Hold down the skill key for increased number of hits at the cost of consuming your own MP. | |
Annihilation Skill
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Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Dark Knight | 35 | 36 | 44 |
Skill Information
Required Level | Damage (Physical) | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|
Initial Strike | Evil Storm | Final Strike | Initial Strike | Evil Storm | Final Strike | Initial | Additional | ||
35 | 1690% | 240% | 1690% | 1 | 5 ~ 10 | 1 | 250 MP | 0 ~ 50 MP | 21 Seconds |
Skill Traits
Light Burning Phantom | Gigantic Burning Phantom | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | |
MP Usage | |||||
Initial | Additional | ||||
36 | MP Usage decreased to 80% | 200 MP | 0 ~ 50 MP | 44 | Skill size increased to 130% |
Updates
- 08/21/2014 KR
- Evil energy storm and additional storm damage increased.
- Spatial strike and spatial storm damage decreased.
- Fixed additional storm doing too many hits.
- 08/28/2014 KR
- Can now use additional hits without consuming health when health is lower than 20%.
- Changed from Annihilation to Gale.
- Spatial strike and spatial storm damage increased.
- Evil energy storm and additional storm damage decreased.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- Weaken blackhole's pulling effect.
- 09/03/2015 KR
- Doesn't charge using HP anymore. Costs MP.
- Blood Hit removed, Consumed extra MP to do extra hits.
- Changed to annihilation skill and recovers hp % depending on targets hit.
- 09/10/2015 KR
- HP Usage based on physical attack.
- 02/04/2016 (KR) / 03/16/2016 (NA)
- Enhanced attribute changed to be Heavy.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- "Heavy" attribute changed to "Light".
- Gigantic and Light attributes swapped.
Alternative Names