Vital Point Piercing: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) |
IceSoulMOG (talk | contribs) |
||
Line 39: | Line 39: | ||
| >>Z'''X''' || >>^XX'''Z''' | | >>Z'''X''' || >>^XX'''Z''' | ||
|- | |- | ||
| >>^''' | | >>^'''ZZ''' || >>X'''ZZHold''' | ||
|- | |- | ||
| ^'''Z''' || | | ^'''Z''' || |
Revision as of 14:39, 23 July 2016
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Night Watcher | 60 | Expert Training Skill Quest |
Skill Information
Skill Level | Character Level | Activation Chance | MP Recovery | Number of Hits | Duration |
---|---|---|---|---|---|
1 | 60 | 15% | 5 | 7 | 10 Seconds |
2 | 67 | 20% | 10 | ||
3 | 69 | 25% | 15 |
Affected Combos
Trapping Ranger | Night Watcher |
---|---|
ZZZZZ | ZXXX |
>>ZX | >>^XXZ |
>>^ZZ | >>XZZHold |
^Z | |
^^ZX | |
^^XX |
Tips and Details
- Vital Point Piercing is activated when a symbol appears and Rena's hands start to glow.
- The sword damage of Evoke, Eldrasil's Fury, and Furious Engage will also activate the passive.
- Does not take into account naturally occurring critical hits.
- The number of hits that Rena attacks with determines the hit count.
- Using a 1 hit attack on 2 targets will count as 1 to the hit count.
- Excluding the attack with Erendil, all hits from Evoke and Eldrasil's Fury will not count toward the critical hit count.
Updates
- 05/29/2014 (KR) / 09/17/2014 (NA)
- Placement swapped with Sharpen Arrow
- Basic effect enhanced. (Master effects remain the same)
- Increase SP consumption.
- 02/05/2015 KR
- Activation Chance increased.
- MP Recovery decreased.
- Hit Count decreased
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Activation Chance increased.
- Hit Count decreased.
Alternative Names