Freezing Bullet: Difference between revisions
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**Said bullet damage is 10% Physical Damage and is affected by the job modifiers. (x1.05 for first job, x1.1 for second job) | **Said bullet damage is 10% Physical Damage and is affected by the job modifiers. (x1.05 for first job, x1.1 for second job) | ||
*All weapons have the same piercing and splash damage properties as they do for normal {{CX}} commands, making the musket's version exceptionally good on grouped enemies. | *All weapons have the same piercing and splash damage properties as they do for normal {{CX}} commands, making the musket's version exceptionally good on grouped enemies. | ||
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== Updates == | |||
*09/10/2016 KR | |||
**Fixed issue where removing Auto-Gun's PvP modifiers. | |||
**Fixed issue where causing revolver and musket's Dash Jump X last attack knock down. | |||
**Fixed musket attacks ignoring counter skills and piercing through targets while the bullet buff is active. | |||
**Fixed musket bullet damage being increased by 15% if freezing bullet is active. | |||
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== Alternative Names == | == Alternative Names == |