Solace's Fortress: Difference between revisions
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*'''Teleport:''' Solace can blink across the map at will. | *'''Teleport:''' Solace can blink across the map at will. | ||
*'''Counter Slash:''' Solace counters after being flinched and moves forward through the player while being completely immune. The immunity lasts until Solace moves again after the slash. | *'''Counter Slash:''' Solace counters after being flinched and moves forward through the player while being completely immune. The immunity lasts until Solace moves again after the slash. | ||
*'''Mana Break:''' Solace can mana break, much like players, allowing him to avoid soaking in attacks and even gives him a few moments of invincibility just like players. This does not actually decrease his MP | *'''Mana Break:''' Solace can mana break, much like players, allowing him to avoid soaking in attacks and even gives him a few moments of invincibility just like players. This does not actually decrease his MP. | ||
*'''Slash Combo:''' Perform several consecutive slashes finishing by launching targets. | *'''Slash Combo:''' Perform several consecutive slashes finishing by launching targets. | ||
*'''Sword Fall Combo:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. | *'''Sword Fall Combo:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. | ||
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Upon the start of the fight, Solace's health bar will be engulfed by the '''[Mark of Judgement]'''. The mark will change depending on the outcome of '''[Judgement]''' moves. | Upon the start of the fight, Solace's health bar will be engulfed by the '''[Mark of Judgement]'''. The mark will change depending on the outcome of '''[Judgement]''' moves. | ||
*'''Mark of Judgement:''' When a player fails a '''[Judgement]''' move, they will be inflicted with the '''[Sun's Condemnation]''' debuff that reduces their attack power and movement speed and adds one gauge to the mark. When a player clears a '''[Judgement]''' move successfully, they will gain the '''[El's Blessing]''' buff that increases their attack speed and movement speed and removes one gauge from the mark. When the mark is filled completely, Solace will burn HP from any player that attacks him, equal to | *'''Mark of Judgement:''' When a player fails a '''[Judgement]''' move, they will be inflicted with the '''[Sun's Condemnation]''' debuff that reduces their attack power and movement speed and adds one gauge to the mark. When a player clears a '''[Judgement]''' move successfully, they will gain the '''[El's Blessing]''' buff that increases their attack speed and movement speed and removes one gauge from the mark. When the mark is filled completely, Solace will burn HP from any player that attacks him, equal to 10% of the damage inflicted. | ||
*'''[Judgement] Confusion Stigma:''' Solace will inflict players with a '''Mark of the Sun''' that counts down until it explodes. The player fails the attack if the mark overlaps with the mark of other players or Solace during this attack when the timer hits 0. | *'''[Judgement] Confusion Stigma:''' Solace will inflict players with a '''Mark of the Sun''' that counts down until it explodes. The player fails the attack if the mark overlaps with the mark of other players or Solace during this attack when the timer hits 0. | ||
*'''[Judgement] Darkness Flame:''' Solace will warp to the center of the stage, summoning 3 Dark Scabbards and 3 Light Scabbards in 6 spots on the stage in a random order. If Solace is allowed to recover 3 of these scabbards, the player fails the attack and he will cause a stage wide explosion dealing massive damage to everyone. If the player prevents this by destroying the scabbards or keeping him occupied by having him attack you, Solace will be weakened for a period of time allowing you to deal damage to him uninterrupted. | *'''[Judgement] Darkness Flame:''' Solace will warp to the center of the stage, summoning 3 Dark Scabbards and 3 Light Scabbards in 6 spots on the stage in a random order. If Solace is allowed to recover 3 of these scabbards, the player fails the attack and he will cause a stage wide explosion dealing massive damage to everyone. If the player prevents this by destroying the scabbards or keeping him occupied by having him attack you, Solace will be weakened for a period of time allowing you to deal damage to him uninterrupted. |
Revision as of 07:27, 16 September 2016
Solace's Fortress
“ | Solace's Fortress.
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Dungeon Layout
Ally
Mobs
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Mini Boss
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Obstacles
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Boss
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Monster Image | Boss Description | Boss Moves |
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Solace - The Master of the Sun. The one responsible for the disappearance on the El Lady and the El Explosion. |
Upon the start of the fight, Solace's health bar will be engulfed by the [Mark of Judgement]. The mark will change depending on the outcome of [Judgement] moves.
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Solace (Phase 2) - Solace, unmasked, in a dimension of his own creation. |
Solace is able to use all the abilities from Phase 1 with the exception of [Judgement] Darkness Flame.
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Dialogue
- Dungeon Start Cutscene
- Mid Dungeon Dialogue
- Mid Dungeon Dialogue
- Mid Dungeon Cutscene
- Mid Dungeon Dialogue
- Mid Dungeon Dialogue
- Boss Intro Cutscene
- Mid Boss Dialogue
- Phase 2 Intro Custcene
- Mid Boss Dialogue
- True Ending Dialogue
- Nasod Bird: [Beek- Dead- gu]
- ???: Target does not match - Reactivate Alert Device.
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Image | Name | Boss | Character | Stats |
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Lv86 Blade: Physical Attack +5078 Magical Attack +5078 [Unidentified * ?] [Unidentified * ?] 2% chance of double attack (Except special active skills) Critical +6% |
Gallery