Spiral Blast: Difference between revisions
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[[Image:SpiralBlastOld.png|thumb|right|Old icon of '''Spiral Blast'''.]] | [[Image:SpiralBlastOld.png|thumb|right|Old icon of '''Spiral Blast'''.]] | ||
*This skill can be [[Counter Attack|countered]] on the first hit. | *This skill can be [[Counter Attack|countered]] on the first hit. | ||
*The skill is best used on Super Armored or [[Elements|Petrified]] enemies since the blow will not deal all hits as they are launched away. | *The skill is best used on Super Armored or [[Elements|Petrified]] enemies, since the blow will not deal all hits as they are launched away. | ||
<br> | <br> | ||
Revision as of 03:04, 8 October 2016
File:ElSkill14.png | [Special Active: Strength] Swing your sword widely and stun the target, then focus your sword to create a wave of energy. |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Sword Knight | 15 | 82 | 29 | 38 |
Skill Information
Character Level | Damage (Physical) | Stun Duration | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Initial Slash | Blast | Initial Slash | Blast | ||||
15 | 469% | 624% | 2 Seconds | 1 | 8 | 200 MP | 14 Seconds |
[Enhanced] 82 | 180 MP |
Skill Traits
Enhanced Spiral Blast | Useful Spiral Blast | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |||||
Damage | Critical Rate | Damage | Max Hits | |||||||
Initial Slash | Blast | Initial Slash | Blast | Initial Slash | Blast | |||||
29 | Critical Hit Rate increased to 100% Damage decreased to 80% |
375.2% | 499.2% | 100% | 38 | Max Hits increased Damage decreased to 70% |
328.3% | 436.8% | 1 | 14 |
Tips and Details
- This skill can be countered on the first hit.
- The skill is best used on Super Armored or Petrified enemies, since the blow will not deal all hits as they are launched away.
Updates
- 11/07/2013 KR
- Changed hitbox for continuous attack.
- The Blast now become Physical.
- Damage reduced.
- 04/20/2015 KR
- Unable to hit the enemies below the platform.
- The hitbox becomes larger.
- 07/23/2015 KR
- Initial Slash's moving distance increased, hitbox improved.
- Cause Stun for 2 seconds.
- Fixed the error the skill will miss when enemies' location is between Initial Slash and Blast.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Dungeon Damage increased.
- PvP Damaged decreased.