Magic Staff: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
*The energy balls push enemies a lot more than | *The energy balls push enemies a lot more than fireballs; spamming them will greatly push the enemies. | ||
*The MP regain doesn't only affect the staff hits, it also affects all hits including special actives. | *The MP regain doesn't only affect the staff hits, it also affects all hits including special actives. | ||
*'''Magic Staff''' works with '''Active''' skills like [[Energy Drain]] and [[Energy Wave (Aisha)|Energy Wave]]. | *'''Magic Staff''' works with '''Active''' skills like [[Energy Drain]] and [[Energy Wave (Aisha)|Energy Wave]]. | ||
*'''Magic Staff''' will cause delays to be | *'''Magic Staff''' will cause delays to be canceled, allowing enemies to move freely. | ||
*'''Magic Staff''' can also activate [[elements]] and [[Special Effect|Special Attack Effects]]. | *'''Magic Staff''' can also activate [[elements]] and [[Special Effect|Special Attack Effects]]. | ||
*'''Magic Staff''' will activate more than once if more targets are hit and 100% of getting another hit(or even more) if the targets are grouped in same spot which means grouping monsters will make '''Magic Staff''' proc more than once on each one, even twice on few of them. | *'''Magic Staff''' will activate more than once if more targets are hit and 100% of getting another hit(or even more) if the targets are grouped in same spot which means grouping monsters will make '''Magic Staff''' proc more than once on each one, even twice on few of them. |