Magic Chain: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*Power Chain is only triggered by regular attacks and Actives; Special Actives do not apply. | *Power Chain is only triggered by regular attacks and Actives; Special Actives do not apply. | ||
**The last transcendence passive,[[Magic_Coating]], enables special actives to activate Magic Chain. | |||
*Opponents under the effect of this skill are marked with a [[Status Effects|Power Chain]] icon. | *Opponents under the effect of this skill are marked with a [[Status Effects|Power Chain]] icon. | ||
*This is one of the most important skills a Rune Slayer should have since it takes off a good amount of magic defense, which makes it ideal to use when in a party and playing in secret dungeons. | *This is one of the most important skills a Rune Slayer should have since it takes off a good amount of magic defense, which makes it ideal to use when in a party and playing in secret dungeons. |
Revision as of 15:58, 26 October 2016
[Passive] Attacks have a chance of reducing a target's Magical Defense. (Special Active/Hyper Active skill excluded) |
Requirements
Class | Level Required |
---|---|
Magic Knight | 40 |
Skill Information
Skill Level | Character Level | Activation Chance | Magic Chain | |
---|---|---|---|---|
Magic Defense | Duration | |||
1 | 40 | 5% | -10% | 6 Seconds |
2 | 46 | -20% | ||
3 | 47 | -30% | ||
4 | 93 | -??% |
Tips and Details
- Power Chain is only triggered by regular attacks and Actives; Special Actives do not apply.
- The last transcendence passive,Magic_Coating, enables special actives to activate Magic Chain.
- Opponents under the effect of this skill are marked with a Power Chain icon.
- This is one of the most important skills a Rune Slayer should have since it takes off a good amount of magic defense, which makes it ideal to use when in a party and playing in secret dungeons.
- Combining this with Freezing creates a large gap, so you may want to consider having a person carry Freezing in a Magical Attack-focused party.
Updates
- 02/14/2013 KR
- Increased activation chance.
- 11/07/2013 KR
- Reduced chance and Magic Defense reduction.
- 05/15/2014 KR
- Defense reduction capabilities is decreased.
- 02/05/2015 KR
- Reduced chance and Magic Defense reduction.