Deadly Shot: Difference between revisions
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m (Text replacement - "'''[Special Active: Tenacity]'''" to "{{SkillType|SA|T}}") |
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| align="left" | 30 || rowspan=2 | 2707% → 5414% || N/A || 0 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds | | align="left" | 30 || rowspan=2 | 2707% → 5414% || N/A || 0 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds | ||
|- | |||
| align="left" | [Enhanced] 86 || 50% || 0 (1) | |||
|} | |||
=== KR === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 | Character Level !! rowspan=2 | Damage (Magical) !! colspan=2 | Penetration !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Chance !! Amount | |||
|- | |||
| align="left" | 30 || rowspan=2 | 1447% → 2894% || N/A || 0 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds | |||
|- | |- | ||
| align="left" | [Enhanced] 86 || 50% || 0 (1) | | align="left" | [Enhanced] 86 || 50% || 0 (1) | ||
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|- | |- | ||
| 34 || {{SkillText|Heavy|130|150}} || 3519.1% → 7038.2% || 10.5 Seconds || 43 || {{SkillText|Critical|120}} || 120 MP | | 34 || {{SkillText|Heavy|130|150}} || 3519.1% → 7038.2% || 10.5 Seconds || 43 || {{SkillText|Critical|120}} || 120 MP | ||
|} | |||
=== KR === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=4 | Heavy Deadly Shot !! colspan=3 | Critical Deadly Shot | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Damage !! Cooldown !! MP Usage | |||
|- | |||
| 34 || {{SkillText|Heavy|130|150}} || 1881.1% → 3762.2% || 10.5 Seconds || 43 || {{SkillText|Critical|120}} || 120 MP | |||
|} | |} | ||
<br> | <br> | ||
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*02/04/2016 (KR) / 03/16/2016 (NA) | *02/04/2016 (KR) / 03/16/2016 (NA) | ||
**'''Heavy''' effect increased. | **'''Heavy''' effect increased. | ||
*11/16/2016 KR | |||
**Damage decreased. | |||
<br> | <br> | ||
Revision as of 16:33, 14 November 2016
[Special Active: Tenacity] Fire a highly compressed magic bullet. The magic bullet does not explode and hits only 1 enemy, but it deals more damage as it travels a longer distance. | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Shooting Guardian | 30 | 86 | 34 | 43 |
Skill Information
Character Level | Damage (Magical) | Penetration | Ammo Usage | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Chance | Amount | |||||
30 | 2707% → 5414% | N/A | 0 | 1 | 100 MP | 7 Seconds |
[Enhanced] 86 | 50% | 0 (1) |
KR
Character Level | Damage (Magical) | Penetration | Ammo Usage | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Chance | Amount | |||||
30 | 1447% → 2894% | N/A | 0 | 1 | 100 MP | 7 Seconds |
[Enhanced] 86 | 50% | 0 (1) |
Skill Traits
Heavy Deadly Shot | Critical Deadly Shot | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
Damage | Cooldown | MP Usage | |||||
34 | Damage increased to 144% Cooldown increased to 120% |
3519.1% → 7038.2% | 10.5 Seconds | 43 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
KR
Heavy Deadly Shot | Critical Deadly Shot | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
Damage | Cooldown | MP Usage | |||||
34 | Damage increased to 144% Cooldown increased to 120% |
1881.1% → 3762.2% | 10.5 Seconds | 43 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
Tips and Details
- When drawing his gun, all surrounding targets will be damaged. Drawing the gun does 55% Physical Damage.
- This skill will not ricochet off targets.
- The skill delay from this skill can allow the user to escape or attack a nearby enemy.
- The bullet can travel about one full screen and a half.
Trivia
- After the removal of Atomic Blaster - Sonic Gun, Deadly Shot becomes the only usable skill whose damage increases over time.
- The skill requires one cannonball to be used, despite the attack itself not involving the use of cannonballs or Chung's cannon in general.
Updates
- 08/27/2015 KR
- Damage increased.
- 01/21/2016 KR
- Fixed issue where not being usable even though possessing more than 1 cannonball.
- 02/04/2016 (KR) / 03/16/2016 (NA)
- Heavy effect increased.
- 11/16/2016 KR
- Damage decreased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ??? | Deadly Shot |
Japan | デッドリーショット | Deadly Shot |
China (Simplified Chinese) | 致命射击 | Deadly Shot |
France | Tir mortel | Deadly Shot |