Blood Cutter: Difference between revisions
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{{SkillText|Gale}} | {{SkillText|Gale}} | ||
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Revision as of 16:43, 7 December 2016
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Crimson Avenger | 45 | 94 | 52 | 61 |
Skill Information
Level Required | Damage (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
45 | 166% | 32 | 200 MP | 15 Seconds |
[Enhanced] 94 | 199% |
Skill Traits
Light Blood Cutter | Absorbing Blood Cutter | |||
---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect |
MP Usage | ||||
52 | MP Usage decreased to 80% | 160 MP | 61 | MP Gain of the skill increased to 200% |
Tips and Details
- Blood Cutter does not pierce targets, rather it pushes non-Super Armored mobs.
- If used against weak, grouped mobs while in Gale mode, this skill could potentially return nearly all of your HP.
- This skill is extremely lag sensitive. If used while you or another party member is lagging, there may be a long delay between the activation of the skill and the appearance of the saw.
- In PvP, Blood Cutter will replenish most of the enemy's MP due to its speed and number of hits.
- Blood Cutter can deal a total of 5,312% Physical Damage if all hits connect.
Updates
- 08/28/2014 KR
- Changed from Annihilation to Gale.
- 11/06/2014 KR
- Change so it doesn't do extra hits on cornered targets.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Can push super armor targets.
- "Enhanced" attribute changed to "Light".
- Absorbing attribute effect increased.
- 05/19/2016 KR
- Skill effect showing error when hitting character fixed.
Alternative Names