Titles/Elysion: Difference between revisions
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*Clear [[10-3]] on Very Hard with SS rank once | *Clear [[10-3]] on Very Hard with SS rank once | ||
| Defeat 300 Atlas Region Mini Bosses | | Defeat 300 Atlas Region Mini Bosses | ||
| 2% chance of casting [[Media:Double.png|'''''double attack''''']] when attacking (not including special actives)<br>2% chance of summoning [[Media:Lightning_attack.png|'''''Lightning''''']] <font color=red> '''(Dungeon)'''</font><br>Petrifying Effect +2% ( | | 2% chance of casting [[Media:Double.png|'''''double attack''''']] when attacking (not including special actives)<br>2% chance of summoning [[Media:Lightning_attack.png|'''''Lightning''''']] <font color=red> '''(Dungeon)'''</font><br>Petrifying Effect +2% (when using light attributed weapon) | ||
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| align="center" | [[Image:AngelHunter.png]] | | align="center" | [[Image:AngelHunter.png]] |
Revision as of 08:30, 18 December 2016
Icon | Title | Discovery | Obtain | Stats |
---|---|---|---|---|
The Rules of the Jungle | Clear 10-1 once | Clear 10-1 on Very Hard with SS rank 10 times | Max HP +20% (Dungeon) ED received +10% (Dungeon) EXP received +10% (Dungeon) | |
Unlimited Magic Refill | Clear 10-1 on Very Hard with SS rank once | Clear 10-1 on Very Hard 200 times | MP Gain when attacking +1.5% MP Gain when attacked +1% | |
Nasod Hunter | Clear 10-2 on Very Hard once | Clear 10-2 on Very Hard within 2 minutes 30 seconds 10 times | +30% damage against CODE_C monsters (Dungeon) +30% evasion against CODE_C monsters cannot be overlapped | |
Quick Charge | Clear 10-2 on Very Hard with SS rank once | Clear 10-2 on Very Hard 300 times | Awakening Charge Speed +5% Awakening Time +7.5% Critical Hit Rate +4% | |
Dicetium Iron Wall Shield | Clear 10-3 on Very Hard once | Clear 10-3 on Very Hard 10 times without consuming Resurrection Stones | Physical Defense +80 Magical Defense +80 Reduced Damage +2% | |
Commander's Dignity | Clear 10-3 on Very Hard with SS rank once | Clear 10-3 on Very Hard 1000 times | 3% chance of summoning CODE-Maya when attacking (+20% Physical Attack, +20% Magic Attack, +20 Attack Speed for 6 seconds) Specialization A +5% Specialization B +5% | |
CODE_A Core | Defeat 300 Atlas Region Mini Bosses | 2% chance of casting double attack when attacking (not including special actives) 2% chance of summoning Lightning (Dungeon) Petrifying Effect +2% (when using light attributed weapon) | ||
Angel Hunter | Clear 10-4 once | Clear 10-4 on Very Hard with SS rank 10 times | +30% damage against Hernacyd monsters (Hernia Orb, Hernia Shield Excluded) (Dungeon) +30% evasion against Hernacyd monsters (Hernia Ovb, Hernia Shield Excluded) cannot be overlapped | |
Nervous Guide | Go the wrong way in 10-4 once. | Go the wrong way in 10-4 100 times. | Attack Speed +3% Reduced Damage +3% Movement Speed +3% Jump Speed +3% Physical Defense +3% Magical Defense +3% | |
PooPang✰! | Clear 10-5 once | Clear 10-5 on Very Hard with SS rank 10 times | +30% damage against Poopang monsters (Dungeon) +30% evasion against Poopang monsters cannot be overlapped | |
Herbaon's Friend | Clear 10-5 once | Clear 10-5 on Very Hard with SS rank within 2 minutes 30 seconds 10 times | 5% chance of summoning Poopang when attacking (Dungeon) Light Attribute Resist +100 2% chance of casting Starlight Strike when attacking Petrifying Chance +1% (if you use Petrifying) Maximize +6% | |
Ruler of the Sky | Clear 10-5 once | Defeat Herbaon in 10-5 on Very Hard 200 times | Movement Speed +10% Jump Speed +10% Attack Speed +10% Awakening Charge Speed +5% | |
Shadow of the Sun | ? | Kill Solace after he awakens to Phase 2 within 60 seconds 50 times | +30% damage against 10-6 monsters (Dungeon) +15% evasion against Solace cannot be overlapped MP Gain when attacking +15% MP Gain when attacked +15% | |
Those Who Faced the Sun | Clear 10-6 once | Clear 10-6 on Very Hard with SS rank within 5 minutes 30 seconds 5 times | Attack Speed +7% Movement Speed +15% Jump Speed +15% All cooldowns are decreased by 10% when hitting 10 times. (Chance Capture) | |
Descent To Shadow | Kill Solace once | Clear 10-6 Very Hard and achieve all the following 5 times:
|
Critical Hit Rate +6% Maximize +6% Decrease target's Element Resistance by 20 when attacking (Max: 10 stacks) Increase next attack damage by 5% when cause 10 hits when attacking | |
Those Who Resist Fate | Kill Solace once | Clear 10-6 on Very Hard 800 times | Physical Attack +5% Magical Attack +5% Critical Hit Rate +3% Additional Damage +3% Maximize +3% Max HP +10% | |
Eclipse (Before 09/06/2016 KR) |
Acquire Those Who Resist Fate | Kill Solace after he awakens to Phase 2 within 60 seconds 10 times | Critical Hit Rate +5% Maximize +5% Attack Speed +5% When attacking, 5% chance to recover 1% HP When attacking, 3% chance to summon Solace's Swords | |
Eclipse (Before 12/01/2016 KR) |
Critical Hit Rate +5% Maximize +5% Attack Speed +5% When attacking, 5% chance to recover 1% HP 5% chance of super armor for 6 seconds when hit (all damage reduced by 30%) (Cooldown of 30 seconds) When hit by a killing blow, leave 1 HP and become invincible for 5 seconds. (Cooldown of 180 seconds) cannot be overlapped When attacking, 3% chance to summon Solace's Swords | |||
Eclipse (After 12/01/2016 KR) |
Critical Hit Rate +5% Maximize +5% Attack Speed +5% When attacking, 5% chance to recover 1% HP 5% chance of super armor for 6 seconds (3 seconds in PvP) when hit (all damage reduced by 30%) (Cooldown of 30 seconds) When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) cannot be overlapped When attacking, 3% chance to summon Solace's Swords | |||
Blessing Sun | ?? | Clear 10-7 on Very Hard 250 times | Item Drop Rate +5% (Dungeon) Physical Defense +10% Magical Defense +10% Reduced Damage +10% (Dungeon) Max HP +20% | |
El's Tower is really powerful | ?? | Clear 10-7 on Very Hard and achieve all the following 30 times:
|
When attacking, 1% chance to summon Magic Circle: Flame (Dungeon) When attacking, 1% chance to summon Magic Circle: Freezing (Dungeon) When attacking, 1% chance to summon Magic Circle: Miasma (Dungeon) When attacking, 1% chance to summon Magic Circle: Thunder (Dungeon) When attacking, 1% chance to summon Magic Circle: Storm (Dungeon) When attacking, 1% chance to summon Magic Circle: Darkness (Dungeon) Attack Speed +5% |