Evan0225
Joined 1 September 2014
→EXP Gain Mechanics
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== EXP Gain Mechanics == | == EXP Gain Mechanics == | ||
*'''TYPE1''': EXP gain from equipment, titles, sockets, [[El Resonance]] and EXP events are additive. | *'''TYPE1''': EXP gain from equipment, titles, sockets, [[El Resonance]] and EXP events are additive. | ||
**This affects '''mob kill EXP.''' This affects fields | **This affects '''mob kill EXP.''' This affects mobs in fields and mobs in dungeons. | ||
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*'''TYPE2''': EXP gain medal is calculated last and is multiplicative where only the greatest value applies. | *'''TYPE2''': EXP gain medal is calculated last and is multiplicative where only the greatest value applies. | ||
**This affects '''dungeon clear bonus and mob kill EXP.''' | **This affects '''dungeon clear bonus and mob kill EXP.''' This affects mobs in fields and dungeon clear bonus. No effect on dungeon mobs | ||
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*'''TYPE3''': Random mission EXP modifier. The is additive with '''TYPE2'''. | *'''TYPE3''': Random mission EXP modifier. The is additive with '''TYPE2'''. |