Mastermind: Difference between revisions
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**Although the class' official name is Mastermind, the NA skill tree labels it as MasterMind. | **Although the class' official name is Mastermind, the NA skill tree labels it as MasterMind. | ||
*Although it appears to be more of '''Mastermind''''s dynamos on his coat, their design differs from those he fights with; they are purely decorative. | *Although it appears to be more of '''Mastermind''''s dynamos on his coat, their design differs from those he fights with; they are purely decorative. | ||
*Contrary to Mastermind's "scientist" design, he actually specializes more in physical attacks | *Contrary to Mastermind's "scientist" design, he actually specializes more in physical attacks than magical attacks. | ||
*Switching installations counts as using a special active in completing [[Random Mission System|random missions]] in dungeons. | *Switching installations counts as using a special active in completing [[Random Mission System|random missions]] in dungeons. | ||
*Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event in KR, players were given a mini-me cat version of [[Apocalypse]] upon advancing. | *Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event in KR, players were given a mini-me cat version of [[Apocalypse]] upon advancing. |