Halted Sun's Memory: Difference between revisions
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*'''Teleport:''' Solace can blink across the map at will. | *'''Teleport:''' Solace can blink across the map at will. | ||
*'''Heal:''' Solace will heal a certain amount of HP after a certain intervals, this will cost him one of his power gauges. | *'''Heal:''' Solace will heal a certain amount of HP after a certain intervals, this will cost him one of his power gauges. | ||
*''' | *'''Explosive Dodge:''' Solace dodges after being flinched and moves forward through the player while being completely immune. Solace will leave behind a red shadow where he was that will explode dealing massive damage. | ||
**The immunity lasts until Solace moves again after the slash. | |||
*'''Slash Combo:''' Perform several consecutive circle slashes finishing by using Rising Wave which launches targets. | *'''Slash Combo:''' Perform several consecutive circle slashes finishing by using Rising Wave which launches targets. | ||
*'''Sword Fall:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. | *'''Sword Fall:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. | ||
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*'''Solar Beam:''' Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace. | *'''Solar Beam:''' Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace. | ||
*'''Flash of Death:''' Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deals a large number of hits and cannot be mana broken. | *'''Flash of Death:''' Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deals a large number of hits and cannot be mana broken. | ||
'''Note:''' | |||
*Immune to debuffs. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
|Dialogue= | |Dialogue= |