Golden Arm Ornament: Difference between revisions
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m (Text replacement - "| Color=Rainbow" to "| Color={{ColorSel|Misc}}") |
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{{EquipmentPage | {{EquipmentPage | ||
| Category=A | | Category=A | ||
| Color= | | Color={{ColorSel|Misc}} | ||
| Name=Golden Arm Ornament | | Name=Golden Arm Ornament | ||
| Set=[[Golden Days Set]] | | Set=[[Golden Days Set]] | ||
Line 27: | Line 27: | ||
| Crt+1=2% | Crt%1=6 | Crt+2=1% | Crt%2=6 | | Crt+1=2% | Crt%1=6 | Crt+2=1% | Crt%2=6 | ||
| HP+1=6% | HP%1=9 | HP+2=3% | HP%2=9 | | HP+1=6% | HP%1=9 | HP+2=3% | HP%2=9 | ||
| | | MPAttack+1=2% | MPAttack%1=9 | MPAttack+2=1% | MPAttack%2=9 | ||
| MPAttacked+1=2% | MPAttacked%1=9 | MPAttacked+2=1% | MPAttacked%2=9 | | MPAttacked+1=2% | MPAttacked%1=9 | MPAttacked+2=1% | MPAttacked%2=9 | ||
| AwkCharge+1=2% | AwkCharge%1=8 | AwkCharge+2=1% | AwkCharge%2=8 | | AwkCharge+1=2% | AwkCharge%1=8 | AwkCharge+2=1% | AwkCharge%2=8 | ||
| AwkTime+1=3% | AwkTime%1=9 | AwkTime+2=1.5% | AwkTime%2=9 | | AwkTime+1=3% | AwkTime%1=9 | AwkTime+2=1.5% | AwkTime%2=9 | ||
| Maximize+1=2% | Maximize+2=1% | |||
| SpecializationA+1=2% | SpecializationA+2=1% | |||
| SpecializationB+1=2% | SpecializationB+2=1% | |||
}} | }} | ||
| Gallery= | | Gallery= |
Latest revision as of 21:49, 9 January 2017
- English
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Random Cube Reward | N/A | Golden Accessory Case |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 1%, based on their Critical stats.
Possible Stat | Row 1 | Row 2 |
---|---|---|
Effects | Effects | |
All Elemental Resistance | +20 | +10 |
Action Speed | +2% | +1% |
Movement Speed | +6% | +3% |
Jump Speed | +6% | +3% |
Additional Damage | +2% | +1% |
Damage Reduction | +2% | +1% |
Critical | +2% | +1% |
HP | +6% | +3% |
Awakening Charge Speed | +2% | +1% |
Awakening Time | +3% | +1.5% |
MP Gain on Attack | +2% | +1% |
MP Gain on Receiving Attack | +2% | +1% |
Specialization A | +2% | +1% |
Specialization B | +2% | +1% |
Maximize | +2% | +1% |
General Guides
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Story
Gameplay
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Combat
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Equipment
Functionality
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