Rakshasa Stance 3: Spear Prison: Difference between revisions
Rakshasa Stance 3: Spear Prison (view source)
Revision as of 16:54, 17 January 2017
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== Skill Information == | == Skill Information (NA) == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
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|- | |- | ||
| align="left" | [Enhanced] 88 || 251% || 638% | | align="left" | [Enhanced] 88 || 251% || 638% | ||
|} | |||
<br> | |||
== Skill Information (KR) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! colspan=2 | Spirit Energy !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! Force Spear !! Final Force Spear !! Force Spear !! Final Force Spear !! Use !! Cancel | |||
|- | |||
| align="left" | 35 || 191% || 483% || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 0 || rowspan=2 | +3 || rowspan=2 | 150 MP || rowspan=2 | 13 Seconds | |||
|- | |||
| align="left" | [Enhanced] 88 || 229% || 580% | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! Force Spear !! Final Force Spear | |||
|- | |||
| align="left" | 35 || 96% || 242% | |||
|- | |||
| align="left" | [Enhanced] 88 || 114% || 290% | |||
|} | |} | ||
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**Unable to hit the enemies below the platform. | **Unable to hit the enemies below the platform. | ||
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. | **Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. | ||
*01/12/2017 KR | |||
**Damage decreased. | |||
<br> | <br> | ||