Armageddon Blade: Difference between revisions
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[Physical] Shleath your blade, similarly to how Wind Blade works for MKs. After its start, its stays for some seconds, increasing your overall range. | [Physical] Shleath your blade, similarly to how Wind Blade works for MKs. After its start, its stays for some seconds, increasing your overall range. | ||
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== Skill Information == | == Skill Information == | ||
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== Tips & Details == | == Tips & Details == | ||
*This attack tends to be a nice, temporary boost for field play. The range boost applies to every attack, but know that Special Actives DONT freeze the Range counter. | *This attack tends to be a nice, temporary boost for field play. The range boost applies to every attack, but know that Special Actives DONT freeze the Range counter. |
Revision as of 19:02, 18 December 2010
[Physical] Shleath your blade, similarly to how Wind Blade works for MKs. After its start, its stays for some seconds, increasing your overall range.
Skill Information
Skill Level | Max Hits | Damage (Without Awaken) | MP | CD |
1 | 1 (Initial) |
700% Physical Damage, 10 secs of Increased Range | 300 |
30s |
2 | 840% Physical Damage, 12 secs of Increased Range | |||
3 | 980% Physical Damage, 14 secs of Increased Range | |||
4 | 1120% Physical Damage, 16 secs of Increased Range | |||
5 | 1330% Physical Damage, 18 secs of Increased Range |
Tips & Details
- This attack tends to be a nice, temporary boost for field play. The range boost applies to every attack, but know that Special Actives DONT freeze the Range counter.