Ancient Trigger: Difference between revisions
From Elwiki
IceSoulMOG (talk | contribs) |
IceSoulMOG (talk | contribs) |
||
Line 77: | Line 77: | ||
|PL=Pozycja Ogniowa |PLName=Firing Position | |PL=Pozycja Ogniowa |PLName=Firing Position | ||
|IT=Posizione di fuoco |ITName=Firing Position | |IT=Posizione di fuoco |ITName=Firing Position | ||
|CN=远古粒子炮 |CNName=Ancient Particle Cannon | |||
}} | }} | ||
Revision as of 14:21, 26 March 2017
[Hyper Active] Use an immense Ancient Trigger to deal a great amount of damage to enemies. Small beams of light push back enemies then a strong laser is fired. | |
Requires 1 El's Essence (Item)
(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets) | |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Skill Requirement |
---|---|---|---|
Storm Trooper | 65 | 79 | Ultimate Skill Quest |
Skill Information
PvE
PvP
Character Level | Damage (Physical) | ||
---|---|---|---|
Summoning | 1st Laser Wave | 2nd Laser Wave | |
65 | 189% | 442% | 337% |
[Enhanced] 79 | 227% | 530% | 404% |
Tips and Details
- [Enhanced] Ancient Trigger can deal a total of 24,871% Physical Damage.
- Has long range, possibly infinite range similar to Code: Battle Seraph's Psychic Artillery
- Not recommended to use in PvP due to the Hyper Active being mana-breakable for some users.
- Similar to Void Princess's Hyperactive Abyss Angkor, when another skill is used while Ancient Trigger is cast, there will be no laser effect. (This is a bug)
Updates
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Damage increased.
- 01/25/2017 KR
- Summoning damage decreased.
- 1st Laser Wave damage increased.
- 2nd Laser Wave damage increased.