Karma: Difference between revisions
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*The explosions don't follow platforms. Using Karma in the end of a platform causes its explosions to go straight in the air. | *The explosions don't follow platforms. Using Karma in the end of a platform causes its explosions to go straight in the air. | ||
*Enemies with status effects like '''Super Armor''', '''Petrified''' and '''Frozen''' aren't pushed and the explosions pass through them. | *Enemies with status effects like '''Super Armor''', '''Petrified''' and '''Frozen''' aren't pushed and the explosions pass through them. | ||
*'''Heavy Karma''' can deal a total of 11,284% Magical Damage if all hits connect. | |||
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Revision as of 14:41, 29 March 2017
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Trapping Ranger | 35 | 88 | 36 | 44 |
Skill Information
PvE
Character Level | Damage (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
35 | 806% | 10 | 300 MP | 21 Seconds |
[Enhanced] 88 | 16 Seconds |
PvP
Character Level | Damage (Magical) |
---|---|
35 | 403% |
[Enhanced] 88 |
Skill Traits
PvE
Reversed Karma | Heavy Karma | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
MP Usage | Cooldown | Damage | Cooldown | ||||
36 | MP Usage decreased to 60% Cooldown increased to 150% |
180 MP | 31.5 Seconds | 44 | Damage increased to 144% Cooldown increased to 120% |
1128.4% | 31.5 Seconds |
[Enhanced] 88 | 24 Seconds | [Enhanced] 88 | 24 Seconds |
PvP
Heavy Karma | |
---|---|
Level Required | Details |
Damage | |
44 | 564.2% |
Tips and Details
- Each hit pushes the opponent into the next explosion.
- Karma's explosions can follow paths but it's very sensitive to narrow curves and, due to each explosion's size, it may go straight forward out of the map.
- The explosions don't follow platforms. Using Karma in the end of a platform causes its explosions to go straight in the air.
- Enemies with status effects like Super Armor, Petrified and Frozen aren't pushed and the explosions pass through them.
- Heavy Karma can deal a total of 11,284% Magical Damage if all hits connect.
Updates
- 05/29/2014 (KR) / 09/17/2014 (NA)
- Casting time decreased.
- Damage increased.
- Skill Note change to increase the damage.
- 07/23/2015 KR
- Hitbox adjusted.
- Pushing distance increased.
- X-axis range increased.
- Hitbox adjusted.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- "Enhanced" attribute changed to "Reversed".
- "Haste" attribute changed to "Heavy".
- 11/03/2016 (KR) / 11/23/2016 (NA)
- Range decreased.
- 01/12/2017 KR
- Damage decreased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 카르마 | Karma |
Japan | カルマ | Karma |
China (Simplified Chinese) | 猎杀之魂 | Hunter's Soul |