Communication - Absorption: Difference between revisions
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| align="left" | 4 || 91 || 20% || 20 MP || +60 MP | | align="left" | 4 || 91 || 20% || 20 MP || +60 MP | ||
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<br> | |||
== Skill Information (KR)== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Chance for additional CP !! colspan=2 | MP recovered on standby character<br>per excess CP gained !! rowspan=2 | Max MP Increase | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Amount !! Cooldown | |||
|- | |||
| align="left" | 1 || 40 || 12.5% || 4 MP || rowspan=4 | 5 Seconds || +30 MP | |||
|- | |||
| align="left" | 2 || 43 || 15% || 6 MP || +40 MP | |||
|- | |||
| align="left" | 3 || 44 || 17.5% || 8 MP || +50 MP | |||
|- | |||
| align="left" | 4 || 91 || 20% || 10 MP || +60 MP | |||
|} | |} | ||
<br> | <br> | ||
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== Updates == | == Updates == | ||
*2/23/2017 (KR) / 3/15/2017 (NA) | *2/23/2017 (KR) / 3/15/2017 (NA) | ||
** Chance for additional CP reduced | **Chance for additional CP reduced. | ||
** Cooldown added to recovering additional MP | **Cooldown added to recovering additional MP. | ||
*04/27/2017 KR | |||
**MP recovered on standby character per excess CP gained Amount decreased. | |||
<br> | <br> |
Revision as of 06:05, 4 May 2017
Requirements
Class | Level Required |
---|---|
Diabla | 40 |
Skill Information
Skill Level | Level Required | Chance for additional CP | MP recovered on standby character per excess CP gained |
Max MP Increase | |
---|---|---|---|---|---|
Amount | Cooldown | ||||
1 | 40 | 12.5% | 5 MP | 5 Seconds | +30 MP |
2 | 43 | 15% | 10 MP | +40 MP | |
3 | 44 | 17.5% | 15 MP | +50 MP | |
4 | 91 | 20% | 20 MP | +60 MP |
Skill Information (KR)
Skill Level | Level Required | Chance for additional CP | MP recovered on standby character per excess CP gained |
Max MP Increase | |
---|---|---|---|---|---|
Amount | Cooldown | ||||
1 | 40 | 12.5% | 4 MP | 5 Seconds | +30 MP |
2 | 43 | 15% | 6 MP | +40 MP | |
3 | 44 | 17.5% | 8 MP | +50 MP | |
4 | 91 | 20% | 10 MP | +60 MP |
Modified Combos
: All damage values for new and preexisting commands receive a 1.05x , 1.1x and 1.15x multiplier during 1st, 2nd and 3rd job respectively.
Combo (Lu) | Description | Damage |
---|---|---|
Recovery X | Lu slashes in front of herself leaving the target open for combo. | 100% Phy. Damage |
Tips and Details
- The MP recovery only applies to CP gained through combos. It is unknown if this is intentional.
Updates
- 2/23/2017 (KR) / 3/15/2017 (NA)
- Chance for additional CP reduced.
- Cooldown added to recovering additional MP.
- 04/27/2017 KR
- MP recovered on standby character per excess CP gained Amount decreased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 교감 - 흡수 | Communication - Absorb |
China (Simplified Chinese) | 交流 - 吸收 | Communication - Absorb |
France | Liens - absorption | Links - Absorption |