Continuous Projection: Difference between revisions
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| align="left" | 4 || 83 || 100 MP || 15% || 20% || 50% | | align="left" | 4 || 83 || 100 MP || 15% || 20% || 50% | ||
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<br> | |||
== Skill Information (KR) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Character Level !! rowspan=2 | Max MP Increase !! rowspan=2 | Projection Skill MP Cost Reduction !! colspan=2 | Continuous Projection | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! Chance !! Cooldown Reduction | |||
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| align="left" | 1 || 15 || 25 MP || 2.5% || 5% || 10% | |||
|- | |||
| align="left" | 2 || 31 || 50 MP || 5% || 10% || 15% | |||
|- | |||
| align="left" | 3 || 39 || 75 MP || 7.5% || 15% || 20% | |||
|- | |||
| align="left" | 4 || 83 || 100 MP || 10% || 20% || 25% | |||
|} | |} | ||
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*Currently, the cooldown reduction effect can trigger at any time, not just within 5 seconds of the previous Projection Skill. | *Currently, the cooldown reduction effect can trigger at any time, not just within 5 seconds of the previous Projection Skill. | ||
*The cooldown reduction only applies to the skill that triggered it, not all projection skills that are on cooldown. | *The cooldown reduction only applies to the skill that triggered it, not all projection skills that are on cooldown. | ||
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== Updates == | |||
*04/27/2017 KR | |||
**Projection Skill MP Cost Reduction decreased. | |||
**Cooldown Reduction decreased. | |||
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Revision as of 20:39, 4 May 2017
[Passive] Permanently increase the max MP and optimize the MP consumption for consecutive projections skills. | |
Requirements
Class | Level Required |
---|---|
Lofty: Executor | 15 |
Skill Information
Skill Level | Character Level | Max MP Increase | Projection Skill MP Cost Reduction | Continuous Projection | |
---|---|---|---|---|---|
Chance | Cooldown Reduction | ||||
1 | 15 | 25 MP | 6% | 5% | 20% |
2 | 31 | 50 MP | 9% | 10% | 30% |
3 | 39 | 75 MP | 12% | 15% | 40% |
4 | 83 | 100 MP | 15% | 20% | 50% |
Skill Information (KR)
Skill Level | Character Level | Max MP Increase | Projection Skill MP Cost Reduction | Continuous Projection | |
---|---|---|---|---|---|
Chance | Cooldown Reduction | ||||
1 | 15 | 25 MP | 2.5% | 5% | 10% |
2 | 31 | 50 MP | 5% | 10% | 15% |
3 | 39 | 75 MP | 7.5% | 15% | 20% |
4 | 83 | 100 MP | 10% | 20% | 25% |
Tips and Details
- Currently, the cooldown reduction effect can trigger at any time, not just within 5 seconds of the previous Projection Skill.
- The cooldown reduction only applies to the skill that triggered it, not all projection skills that are on cooldown.
Updates
- 04/27/2017 KR
- Projection Skill MP Cost Reduction decreased.
- Cooldown Reduction decreased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 연속 투영 | Continuous Projection |
China (Simplified Chinese) | 连续投影 | Continuous Projection |