Evoke: Difference between revisions

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! Erendil !! Tornado !! Explosion !! Erendil !! Tornado !! Explosion
! Erendil !! Tornado !! Explosion !! Erendil !! Tornado !! Explosion
|-
|-
| align=left | 40 || rowspan=2 | 100% || rowspan=2 | 52% || rowspan=2 | 285% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 5 Seconds || rowspan=2 | 30 MP || rowspan=2 | 6 Seconds
| align=left | 40 || rowspan=2 | 100% || rowspan=2 | 65% || rowspan=2 | 356% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 5 Seconds || rowspan=2 | 30 MP || rowspan=2 | 6 Seconds
|-
|-
| align="left" | [Enhanced] 89
| align="left" | [Enhanced] 89
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|-
|-
| align=left | 40 || rowspan=2 | 100% || rowspan=2 | 26% || rowspan=2 | 142%
| align=left | 40 || rowspan=2 | 100% || rowspan=2 | 26% || rowspan=2 | 142%
|-
| align="left" | [Enhanced] 89
|}
<br>
== Skill Information (KR)==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Character Level !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Erendil !! Tornado !! Explosion !! Erendil !! Tornado !! Explosion
|-
| align=left | 40 || rowspan=2 | 100% || rowspan=2 | 65% || rowspan=2 | 356% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 5 Seconds || rowspan=2 | 30 MP || rowspan=2 | 6 Seconds
|-
|-
| align="left" | [Enhanced] 89
| align="left" | [Enhanced] 89
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=6 | Heavy Evoke !! colspan=3 | Powerful Evoke
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=4 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 | Damage !! rowspan=2 | Cooldown !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Erendil !! Tornado !! Explosion
|-
| 46 || {{SkillText|Heavy|140|150}} || 100% || 72.8% || 399% || 9 Seconds || 47 || {{SkillText|Powerful|150}} || 9 Seconds
|}
<br>
=== {{PvE}} (KR) ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"

Revision as of 14:41, 18 May 2017


[Active]
Throw a trap that creates a tornado when attacked by an ally or comes in contact with an enemy. The attacked target will be pulled towards the trap. Trap lasts for 5 seconds.
Final Enhanced Skill
  • Range is increased by 1.2 times.


Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Trapping Ranger 40 89 46 47


Skill Information

PvE

Character Level Damage (Physical) Max Hits Duration MP Usage Cooldown
Erendil Tornado Explosion Erendil Tornado Explosion
40 100% 65% 356% 1 6 1 5 Seconds 30 MP 6 Seconds
[Enhanced] 89

PvP

Character Level Damage (Physical)
Erendil Tornado Explosion
40 100% 26% 142%
[Enhanced] 89


Skill Traits

PvE

Heavy Evoke Powerful Evoke
Level Required Attribute Effect Details Level Required Attribute Effect Details
Damage Cooldown Cooldown
Erendil Tornado Explosion
46 Damage increased to 144%
Cooldown increased to 120%
100% 91% 498.4% 9 Seconds 47 Super Armor added to the skill
Cooldown increased to 150%
9 Seconds


PvP

Heavy Evoke
Level Required Details
Damage
Erendil Tornado Explosion
46 100% 36.4% 198.8%


Tips and Details

  • Evoke can be activated by attacking it or an enemy touching it.
    • Party members or enemies may also attack the sphere to trigger the explosion.
    • When someone triggers the explosion, the damage of the explosion will be the summation of the original explosion damage and the damage that triggers the explosion.
  • The first slash damage can be used to activate Vital Point Piercing.
  • The sphere of wind can push back anyone in range of its initial path after activation.
  • Enemies in Super Armor will be pushed by the wind sphere.
  • This skill cannot be used if there are no targets.


Updates

  • 05/29/2014 (KR) / 09/17/2014 (NA)
    • Damage increased.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
    • Pushing distance increased.
  • 07/23/2015 KR
    • Special Active → Active.
    • Enemy will be pulled by the skill.
  • 07/30/2015 KR
    • Damage Increased.
    • Fixed bug where it had delay when it's an active
  • 01/14/2016 KR
    • Fixed Evoke consuming NF.
  • 04/21/2016 (KR) / 05/18/2016 (NA)
    • Fixed bug where it sometimes consumed NF.
  • 06/30/2016 (KR) / 07/13/2016 (NA)
    • Useful attribute changed to be Powerful.
  • 11/03/2016 KR
  • 11/16/2016 KR
    • Fixed bug where it consumed NF when using the skill after Special Actives was missed.
  • 01/12/2017 KR
    • Damage decreased.
  • 02/09/2017 KR
    • Fixed issue where is not affected by Transcendent skillslot.
  • 03/16/2017 KR
    • Fixed issue where Explosion damage is not affected by [Enhanced] effect.
  • 04/27/2017 KR
    • PvE damage increased.


Alternative Names

Server Name Translation
South Korea 이보크 Evoke
Japan イヴォーク Evoke
China (Simplified Chinese) 召魂曲 Evocation Song
France Sphère de vent Wind Sphere
Italy Sfera del vento Wind Sphere
United Kingdom Wind Sphere


Template:TRSkills